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UX & UI Design Certificate (NYC or Online)

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Beginner
Format
Live or Self-paced

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Summary

Become proficient in user experience (UX) and user interface (UI) design by focusing on creating intuitive, user-centered products. From conducting research to developing prototypes, you’ll learn how to design apps and websites that are functional, visually appealing, and enhanced with cutting-edge AI technologies.

  • Learn UX & UI Design Principles: Understand the principles of user-centered design, including best practices for usability and visual design. Learn how to create products that are both functional and visually appealing, balancing user needs with business goals.
  • Design Prototypes & Digital Products: Bring your ideas to life by designing interactive prototypes for websites, apps, and other digital products using Figma. You’ll build clickable prototypes to gather feedback from users, clients, and developers, ensuring your designs are ready for production.
  • Conduct User Research & Testing: Master the art of gathering insights through user research. Create user personas, conduct interviews, and run tests to identify potential issues. Use these insights to iterate and refine your designs for a seamless user experience.
  • Integrate AI into UX/UI Workflows: Explore how AI can enhance your design process. Learn to use AI tools for wireframing, prototyping, and visual design, as well as automating repetitive tasks. Gain hands-on experience in crafting effective prompts and generating AI-driven design content.
  • AI-Driven User Research & Feedback: Leverage AI to streamline user research, create proto-personas, and analyze user feedback. Use AI tools for sentiment analysis, usability enhancements, and refining user flows for better engagement.
  • Career Preparation & Job-Ready Skills: Receive one-on-one mentorship to help you refine your portfolio and resume, preparing you for job applications. Gain practical skills in building a portfolio website and presenting your best work. You can learn more about project deliverables and see student project examples here.

Who this course is for

The UX & UI Design Certificate is for those seeking to learn industry-standard tools and concepts for designing and testing user-centered apps and websites. This program is best suited for: Those who want to get started as a UX or UI Designer. Designers looking to gain digital design skills for designing websites and apps. Web developers and coders looking to expand their knowledge of designing user-centered products.

Topics included

Explore format options

Curriculum

What you'll learn

  • Learn UX and UI design concepts and best practices
  • Design webpages, apps, and more
  • Conduct user research and analyze results
  • Build clickable prototypes and conduct user testing to gain feedback
  • Learn Figma for design and prototyping
  • Write case studies for your UX projects, create visual designs, build your portfolio website, and create your resume
  • Get 1-on-1 assistance with job preparation (help and feedback on developing your portfolio website and resume)

Course syllabus

UI Fundamentals

How & when to use common UI patterns

  • Menus
  • Tabs
  • Bottom tab bar
  • Buttons (including “Call to action” or CTA)
  • Accordion
  • Carousel
  • Breadcrumbs
  • Modals
  • Forms
  • etc.

Learn Figma

Create Visual Designs & Clickable Prototypes

  • Learn how to use Figma to create clickable prototypes to show users for testing, or for clients to see your work.
  • Design the UI (user interface of websites, apps, etc.) in Figma. 

UX Design Concepts

Intersection of Design, Technology, & Business

  • Through critical analysis understand how user experience as a field sits in the intersection of different areas of the product.
  • What is the difference between User Experience Design and User Interface Design?
  • Learn about heuristics and apply heuristic evaluation to websites.
  • Competitive Research

Knowing Your User

  • Learn how to structure and conduct user interviews to better identify the needs and current behaviors of the user.
  • Understand how to engage the user to work through assumptions and preconceived notions that arise during the process.
  • Write down assumptions for your class project.

User Research Through Interviews

  • Refine user interview questions.
  • Interview classmates for your project.

Refining User Research and Creating Personas

  • Create user personas from the interviews to represent the goals and behaviors of the users within the system.
  • Develop user scenarios to show when and how the user engages with the system.

Synthesis of User Research, Journey Maps, and User Flows

  • Continue to synthesize results of user research to find patterns.
  • Create a journey map for your project.
  • Think through the different features of the system by building user flows.
  • Take the written narrative to the next level through sketching and improvising using techniques such as storyboarding and bodystorming.

Wireframing, Sketching, Prototyping

  • Practice a sketching session for an existing website or mobile application of your choice. Start with sketching on a whiteboard or your notebook.
  • Sketch wireframes for your class project.
  • Learn the power of prototyping and testing an idea. Understand different methods of prototyping and their levels of fidelity.
  • Discuss the motivation behind the prototyping, such as newly discovered user goals, business needs and improved functionality.

Prototyping & User Testing

  • User testing methods and strategies.
  • Do’s and don’ts of user testing.
  • Do a user test on your project with a classmate.
  • Clearly list the assumptions and test your concepts. Work on multiple iterations of the prototype based on the test results.

Iterating the Prototype and Further User Testing

  • Report conclusions based on user testing.
  • User testing reports.
  • Rework the prototype based on user testing conclusions.

Case Studies

Building Case Studies

  • Look at case study examples.
  • Finish your clickable prototype.
  • Using a compilation of user research, prototypes, and photographs, build your case study.
  • Present class projects as case studies on-screen.

Creative Briefs

Getting to Know a Project: Creative Briefs

  • What is a Creative Brief?
  • What to Include in a Creative Brief

Wireframing for UI Designers

Wireframing

  • Why and How to Create Wireframes
  • Issues to Solve
  • Steps in Creating a Wireframe
  • Designing on a Grid System (like Bootstrap)
  • Get Critiques
  • Incorporate Feedback & Improve Your Designs

Wireframe to Refined Design

  • Iterate & Refine
  • Understanding the Mobile Experience

UI or Visual Design Concepts

Learning from Existing Websites & Apps

  • What Works & What Does Not?

Color

  • Color Harmonies
  • Creating Contrast with Color
  • Guidelines for Proper Color Usage

Typography & Fonts

  • Display Text (Such as Headings) versus Body Text
  • Legibility
  • Type Trends
  • Typeface Selection & Pairing
  • Where to Get Web Fonts
  • Ideal Line Height
  • Column Width (Line Length)
  • Hyphenation & Justification

Design Elements

  • Proximity
  • Similarity
  • Continuity

Trends in Web & App Design

  • Analysis of Example Websites & Apps

Design Patterns

  • Example Design Patterns

Multiple Screen Sizes

  • Responsive Web Design
  • Mobile Considerations & Limitations
  • Discoverability Challenges
  • Mobile Navigation
  • Phone vs Tablet App Design

Workflow: Idea to Design

  • Example Web & App Design Workflows

The Business of UX & UI Design

The UX & UI Design Industry

  • Getting into the business: strategies and ideas.
  • Resources

Portfolio Website & Job Preparation

Creating Your Portfolio Website

  • Examples of UX & UI portfolio websites
  • What you should include on your portfolio website
  • Get 1-on-1 feedback on your case studies & portfolio website

Resume Development

  • What you should include on your resume
  • Get 1-on-1 feedback on your resume

What's included

  • Free course retake within one year to refresh the material and gain practice.
  • 8 one-on-one mentoring sessions
  • Course workbook
  • Class recordings

Stated by the provider. Confirm what your tuition covers before enrolling.

Live classes

Choose dates and book your instructor-led class on nobledesktop.com.

Book live on Noble Desktop
  • –

    In-person or live online

    Starts at 10:00 · America/New_York (EDT/EST); final session ends at 17:00 EST

  • –

    In-person or live online

    Starts at 18:00 · America/New_York (EST/EDT); final session ends at 21:00 EDT

  • –

    In-person or live online

    Starts at 10:00 · America/New_York (EST); final session ends at 17:00 EST

  • –

    In-person or live online

    Starts at 10:00 · America/New_York (EDT); final session ends at 17:00 EDT

  • –

    In-person or live online

    Starts at 10:00 · America/New_York (EDT); final session ends at 17:00 EDT

  • –

    In-person or live online

    Starts at 18:00 · America/New_York (EDT/EST); final session ends at 21:00 EST

  • –

    In-person or live online

    Starts at 10:00 · America/New_York (EDT/EST); final session ends at 17:00 EST

Confirm current dates and availability on Noble Desktop before booking.

Self-paced course

Learn through recorded lessons on your own schedule.

This course is available for 30 days. You can choose when to start your access period. Once you activate, you will have 30 days to complete it (access the course materials, quizzes, projects and videos). You may request one extension of seven (7) days. Other extension requests will be evaluated on a case-by-case basis. Videos are not downloadable.

Book self-paced on Noble Desktop
Tuition
$3,495
Course length
144 hours
Schedule
On your schedule

Build real, practical UX and UI design skills at your own pace while learning how to create digital products people actually enjoy using. You’ll work through the full design process, from researching user needs to sketching ideas and building prototypes, with a focus on designing clean, intuitive apps and websites. Along the way, you’ll also see how AI tools can support modern design work and help streamline everyday tasks.

Using tools like Figma, you’ll design interactive prototypes and test your ideas through user research and feedback. You’ll practice creating personas, running usability tests, and refining designs based on what works and what doesn’t. The course also introduces AI-powered techniques for research, ideation, and design efficiency. With guided support throughout, you’ll finish with portfolio-ready projects that show your skills and confidence as a UX and UI designer.

Who the self-paced course is for

The self-paced UX & UI Design Certificate is designed for anyone looking to learn industry-standard tools and core concepts for designing and testing user-centered apps and websites. This program is ideal for: Those interested in starting a career in UX or UI design Designers who want to build digital design skills for websites and apps Web Developers and Coders looking to strengthen their understanding of user-centered design Those who prefer or need the flexibility of self-paced learning

Self-paced curriculum

What you'll learn self-paced

  • Learn core UX and UI design concepts and industry best practices
  • Design webpages, apps, and other digital products
  • Conduct user research and evaluate findings
  • Create clickable prototypes and run user testing to gather feedback
  • Use Figma for design and prototyping
  • Develop UX case studies, create visual designs, and build a portfolio
Self-paced syllabus

UI Fundamentals

How & when to use common UI patterns

  • Menus
  • Tabs
  • Bottom tab bar
  • Buttons (including “Call to action” or CTA)
  • Accordion
  • Carousel
  • Breadcrumbs
  • Modals
  • Forms
  • etc.

Learn Figma

Create Visual Designs & Clickable Prototypes

  • Learn how to use Figma to create clickable prototypes to show users for testing, or for clients to see your work.
  • Design the UI (user interface of websites, apps, etc.) in Figma. 

UX Design Concepts

Intersection of Design, Technology, & Business

  • Through critical analysis understand how user experience as a field sits in the intersection of different areas of the product.
  • What is the difference between User Experience Design and User Interface Design?
  • Learn about heuristics and apply heuristic evaluation to websites.
  • Competitive Research

Knowing Your User

  • Learn how to structure and conduct user interviews to better identify the needs and current behaviors of the user.
  • Understand how to engage the user to work through assumptions and preconceived notions that arise during the process.
  • Write down assumptions for your class project.

User Research Through Interviews

  • Refine user interview questions.
  • Interview classmates for your project.

Refining User Research and Creating Personas

  • Create user personas from the interviews to represent the goals and behaviors of the users within the system.
  • Develop user scenarios to show when and how the user engages with the system.

Synthesis of User Research, Journey Maps, and User Flows

  • Continue to synthesize results of user research to find patterns.
  • Create a journey map for your project.
  • Think through the different features of the system by building user flows.
  • Take the written narrative to the next level through sketching and improvising using techniques such as storyboarding and bodystorming.

Wireframing, Sketching, Prototyping

  • Practice a sketching session for an existing website or mobile application of your choice. Start with sketching on a whiteboard or your notebook.
  • Sketch wireframes for your class project.
  • Learn the power of prototyping and testing an idea. Understand different methods of prototyping and their levels of fidelity.
  • Discuss the motivation behind the prototyping, such as newly discovered user goals, business needs and improved functionality.

Prototyping & User Testing

  • User testing methods and strategies.
  • Do’s and don’ts of user testing.
  • Do a user test on your project with a classmate.
  • Clearly list the assumptions and test your concepts. Work on multiple iterations of the prototype based on the test results.

Iterating the Prototype and Further User Testing

  • Report conclusions based on user testing.
  • User testing reports.
  • Rework the prototype based on user testing conclusions.

Case Studies

Building Case Studies

  • Look at case study examples.
  • Finish your clickable prototype.
  • Using a compilation of user research, prototypes, and photographs, build your case study.
  • Present class projects as case studies on-screen.

Creative Briefs

Getting to Know a Project: Creative Briefs

  • What is a Creative Brief?
  • What to Include in a Creative Brief

Wireframing for UI Designers

Wireframing

  • Why and How to Create Wireframes
  • Issues to Solve
  • Steps in Creating a Wireframe
  • Designing on a Grid System (like Bootstrap)
  • Get Critiques
  • Incorporate Feedback & Improve Your Designs

Wireframe to Refined Design

  • Iterate & Refine
  • Understanding the Mobile Experience

UI or Visual Design Concepts

Learning from Existing Websites & Apps

  • What Works & What Does Not?

Color

  • Color Harmonies
  • Creating Contrast with Color
  • Guidelines for Proper Color Usage

Typography & Fonts

  • Display Text (Such as Headings) versus Body Text
  • Legibility
  • Type Trends
  • Typeface Selection & Pairing
  • Where to Get Web Fonts
  • Ideal Line Height
  • Column Width (Line Length)
  • Hyphenation & Justification

Design Elements

  • Proximity
  • Similarity
  • Continuity

Trends in Web & App Design

  • Analysis of Example Websites & Apps

Design Patterns

  • Example Design Patterns

Multiple Screen Sizes

  • Responsive Web Design
  • Mobile Considerations & Limitations
  • Discoverability Challenges
  • Mobile Navigation
  • Phone vs Tablet App Design

Workflow: Idea to Design

  • Example Web & App Design Workflows

The Business of UX & UI Design

The UX & UI Design Industry

  • Getting into the business: strategies and ideas.
  • Resources

Portfolio Website & Job Preparation

Creating Your Portfolio Website

  • Examples of UX & UI portfolio websites
  • What you should include on your portfolio website
  • Get 1-on-1 feedback on your case studies & portfolio website

Resume Development

  • What you should include on your resume
  • Get 1-on-1 feedback on your resume

What's included with self-paced

  • Course workbook

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