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SOLIDWORKS CSWP Certification Course Online

via Virtual Design and Construction Institute Affiliated with Course Report

VDCI's CSWP course spans introductory, intermediate and advanced SOLIDWORKS work with professional certification as its target. The sequence covers assemblies, mates, configurations and drawings, then adds mechanical mates, motion studies and analysis tools. Projects connect detailed modeling decisions to manufacturability, simulation and the technical documentation expected in mechanical-design workflows.

What's included

  • 90 hours of project-based instruction
  • 232 training videos
  • Instructor support for questions during the course
  • Class recordings for 30 days
  • Verified digital certificate of completion
  • Instruction at an ACCET-accredited school
  • 9 CEUs

Overview

A 90-hour bundle spanning all three levels of VDCI's SOLIDWORKS sequence, from 3D design basics through advanced mechanical modeling, aimed at the Certified SOLIDWORKS Professional exam.

Beyond the assemblies, mates, configurations, and exploded views covered at the associate level, the advanced course adds mechanical mates, motion studies, and the built-in analysis tools used to simulate real-world performance and manufacturability, alongside professional engineering documentation.

Who this course is for

Engineering students and design professionals who want SOLIDWORKS depth across all three levels and the CSWP credential rather than the entry-level CSWA.

Tuition & enrollment

Enroll with Virtual Design and Construction Institute, the course provider.

Prefer to enroll directly? Open the course website.

Preview the course

Watch free previews and explore the lessons included with enrollment at VDCI.

Intro to SOLIDWORKS Course Online

  • Planes, Sketches, & Volumes

    Lesson 1: Getting to Know SOLIDWORKS

    10:00

    Learn core 2D sketch entities, reference planes, and how fully defined sketches drive controlled surfaces and solid bodies.

  • Build Volume, Measure & Evaluate: Part 1

    Lesson 1: Getting to Know SOLIDWORKS

    7:40

    Check recommended specs, open a clean part template, and sketch a tabletop to start a simple bench model.

  • Enrollment required

    Build Volume, Measure & Evaluate: Part 2

    Lesson 1: Getting to Know SOLIDWORKS

    11:31

    Turn sketches into solids, practice viewport navigation, add bench legs, and use Measure to read key geometry.

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  • Enrollment required

    Build Volume, Measure & Evaluate: Part 3

    Lesson 1: Getting to Know SOLIDWORKS

    2:53

    Use Mass Properties to verify volume changes as you edit sketches and features with consistent saving habits.

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  • Enrollment required

    Setting Preferences

    Lesson 1: Getting to Know SOLIDWORKS

    12:17

    Speed up modeling by setting hotkeys, shortcut bars, mouse gestures, and using view tools like Zoom to Fit.

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  • Master Model Methodology

    Lesson 2: Modeling the Playground

    6:18

    Follow a master-part workflow to build unique pieces once, then derive clean parts and lightweight subassemblies.

  • Defining Entities & Global Variables

    Lesson 2: Modeling the Playground

    10:00

    Fully define sketches with relations, dimensions, and equations so global variables can scale features consistently.

  • Enrollment required

    Ground Plane Reference Sketch

    Lesson 2: Modeling the Playground

    14:27

    Create a top-plane layout for the playground deck using offsets, global variables, and patterned plank spacing.

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  • Enrollment required

    Heights Reference Sketch

    Lesson 2: Modeling the Playground

    8:09

    Establish height references for steps and the second floor, fix earlier sketches, and create your first plane for vertical control.

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  • Enrollment required

    Build Flooring & Explore Appearances: Part 1

    Lesson 2: Modeling the Playground

    7:30

    Pattern second-floor planks into a walkway, align to beams, verify spacing, and prep for frame construction.

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  • Enrollment required

    Build Flooring & Explore Appearances: Part 2

    Lesson 2: Modeling the Playground

    12:36

    Extrude flooring into solid planks, then add frame elements while controlling merges and body independence.

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  • Enrollment required

    Extruded Cut, Hide Sketches

    Lesson 2: Modeling the Playground

    10:30

    Clean the workspace by hiding extras, then cut post openings through the floor and add structural beams with body control.

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  • Enrollment required

    Fix a Broken Sketch or Feature

    Lesson 2: Modeling the Playground

    11:07

    Troubleshoot common SOLIDWORKS errors by repairing sketches, reassigning planes, and restoring broken references.

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  • Enrollment required

    Review of Quick Modeling

    Lesson 2: Modeling the Playground

    6:42

    Improve reliability with unit checks, reference management, unmerged bodies, and fixes for accidental hotkey issues.

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  • Enrollment required

    Mirror Entities Within a Sketch

    Lesson 2: Modeling the Playground

    11:39

    Replicate sketch geometry with Mirror Entities, then extrude beams and manage unique versus duplicate bodies.

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  • Enrollment required

    Convert Entities & Offset Entities

    Lesson 2: Modeling the Playground

    6:37

    Capture edges with Convert Entities and Offset Entities to create editable lines without unwanted relations.

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  • Enrollment required

    Mid Planes

    Lesson 2: Modeling the Playground

    2:49

    Create mid-planes for symmetry and use width planes to extrude evenly in both directions.

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  • Enrollment required

    Linear Feature Pattern & Create Main Walls

    Lesson 2: Modeling the Playground

    15:06

    Build main walls using mid-plane extrusions and feature patterns to repeat vertical boards consistently.

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  • Enrollment required

    Troubleshooting: Checking Solid Bodies and Volume

    Lesson 2: Modeling the Playground

    9:25

    Audit the part file by checking body counts, patterns, merges, cuts, and Mass Properties for hidden issues.

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  • Enrollment required

    Complex Sketch Pattern, Set Stairs

    Lesson 2: Modeling the Playground

    14:07

    Generate stairs with a two-direction sketch pattern controlled by a global variable and refined with instances-to-skip.

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  • Enrollment required

    Set Handrail Pattern, Boss Extrude in Two Directions

    Lesson 2: Modeling the Playground

    7:35

    Design a parametric handrail pattern with two-direction post extrusions that stay aligned to frame updates.

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  • Enrollment required

    Move Copy Bodies

    Lesson 2: Modeling the Playground

    5:41

    Duplicate and reposition beams with Move/Copy Bodies, then combine and modify them for stair handrail supports.

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  • Enrollment required

    Intro to Split Line

    Lesson 2: Modeling the Playground

    9:33

    Remove sharp edges with chamfers, add stair supports, and use Split Line to simulate laminated board panels.

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  • Enrollment required

    Continue Hand Rail

    Lesson 2: Modeling the Playground

    13:50

    Trim and extend rails for clearance, then build stair-following rails using reference sketches and entity conversions.

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  • Enrollment required

    Mirror Feature, Finish Hand Rail

    Lesson 2: Modeling the Playground

    5:57

    Mirror complex handrail bodies across planes to finish the system without rebuilding geometry.

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  • Enrollment required

    Create Roof, Rotate Copy Bodies

    Lesson 2: Modeling the Playground

    11:24

    Create roof boards and slats with controlled overhangs, symmetric Move/Copy rotations, and linear patterns.

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  • Enrollment required

    Create Fire Pole, Revolved Boss Base, Sketch Fillet

    Lesson 2: Modeling the Playground

    7:39

    Model a fire pole with a revolved flange base, then position beams and add the cylindrical pole with clearances.

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  • Enrollment required

    Arc Tools, Swing Seat

    Lesson 2: Modeling the Playground

    7:08

    Shape a curved swing seat using arc tools, offsets for thickness, and tangent/parallel constraints for clean curvature.

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  • Enrollment required

    Swept Boss Base, 3D Sketch

    Lesson 2: Modeling the Playground

    7:18

    Build the swing wire with a 3D sketch and a swept profile, adding bends and fillets for realism.

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  • Enrollment required

    Slot Sketch Tool, Pattern in Move Copy Bodies

    Lesson 2: Modeling the Playground

    7:08

    Create swing chains with slot sketches and sweeps, then duplicate and pattern links along the wire path.

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  • Swing Hook, Fillet

    Lesson 3: Creating Part Files

    5:54

    Model an eye hook using circles and offsets, then extrude and fillet edges for a durable connection.

  • Play Window, Polygon Sketch Tool

    Lesson 3: Creating Part Files

    10:00

    Add a play window by sketching multi-shape cutouts, offsetting frames, and extruding a clean feature panel.

  • Enrollment required

    Slide: Part 1

    Lesson 3: Creating Part Files

    13:49

    Start the slide assembly with reference sketches and panels, then cut openings and prep fastening geometry.

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  • Enrollment required

    Slide: Part 2

    Lesson 3: Creating Part Files

    12:52

    Generate the slide path using projected curves from top/side sketches with spline-controlled sweep geometry.

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  • Enrollment required

    Slide: Part 3

    Lesson 3: Creating Part Files

    10:09

    Add joint rings with a curve-driven pattern, then trim, cut, and fillet edges for safe exits.

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  • Enrollment required

    Slide: Part 4

    Lesson 3: Creating Part Files

    6:18

    Build slide supports and feet aligned to the path, then reinforce with chamfers and draft features.

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  • Enrollment required

    Slide: Part 5

    Lesson 3: Creating Part Files

    5:26

    Combine slide components into one body, resolve rebuild errors, adjust offsets, and fillet the full structure.

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  • Enrollment required

    Brackets, Boss Extrude Thin Feature

    Lesson 3: Creating Part Files

    7:13

    Create beam brackets (flat, L, T, angled) using thin feature extrusions from open contours.

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  • Enrollment required

    Ladder: Set the Sketch Pattern

    Lesson 3: Creating Part Files

    6:09

    Lay out rope ladder eyelets with patterned sketches, filleted squares, and consistent anchor spacing.

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  • Enrollment required

    Ladder: Move Copy Body & Mates

    Lesson 3: Creating Part Files

    3:57

    Position eyelet hooks with Move/Copy Bodies and mate constraints for accurate ladder alignment.

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  • Enrollment required

    Ladder: Create Attachment Brackets

    Lesson 3: Creating Part Files

    13:49

    Create rope brackets by sketching on custom planes with circles, offsets, rectangles, and angular constraints.

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  • Enrollment required

    Ladder: Creating the Rope

    Lesson 3: Creating Part Files

    13:17

    Finish the rope ladder by sweeping spline-based ropes, patterning runs, and trimming connections cleanly.

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  • Enrollment required

    Midterm Submission

    Lesson 3: Creating Part Files

    9:06

    Prep the master model for submission by deleting duplicates, keeping unique bodies, and validating configurations for 64 parts.

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  • How to Create Parts from the Master Model

    Lesson 4: Creating Subassemblies

    10:00

    Create part files by importing the master model and keeping one body per file for assembly-ready organization.

  • All Bracket Part Files

    Lesson 4: Creating Subassemblies

    10:00

    Extract bracket parts, then add unique fillets and hole patterns using consistent naming and mirrored features.

  • Enrollment required

    New Assembly File, Slide Assembly

    Lesson 4: Creating Subassemblies

    3:45

    Build the first subassembly by inserting slide parts, placing them precisely, and saving with clear structure.

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  • Enrollment required

    How to Mate, Frame Sub Assembly

    Lesson 4: Creating Subassemblies

    22:09

    Assemble frame parts with extended-beam configurations, fixed references, and mates for a stable skeleton.

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  • Enrollment required

    Pattern in Assembly: Swing Set

    Lesson 4: Creating Subassemblies

    5:53

    Assemble the swing set by mating the seat, wires, and eyelets, then pattern chains and mirror the full assembly.

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  • Enrollment required

    Begin Deck & Frame Subassembly

    Lesson 4: Creating Subassemblies

    10:16

    Extract deck pieces into individual parts, then assemble them into the base deck and frame structure.

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  • Enrollment required

    Finish Deck & Frame Subassembly, Cont. Patterning in Assembly

    Lesson 4: Creating Subassemblies

    14:06

    Complete the deck/frame subassembly by patterning planks, filling gaps, and verifying fit with measurements.

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  • Enrollment required

    Roof Subassembly, Intro to Complex Mirror Features in Assemblies

    Lesson 4: Creating Subassemblies

    9:02

    Assemble the roof by extracting planks, then using mirror planes, linear patterns, and fillets for balance.

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  • Enrollment required

    Wall Parts 1: Begin Loading Wall Components

    Lesson 4: Creating Subassemblies

    5:13

    Save wall panels as unique parts, then insert and snap/mate them into the deck and frame subassembly.

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  • Enrollment required

    Wall Parts 2: Add Footer Boards, Width Advanced Mate

    Lesson 4: Creating Subassemblies

    8:26

    Add footer planks with the Width mate to keep boards centered between beams across wall runs.

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  • Enrollment required

    Wall Parts 3: Pattern Support Boards

    Lesson 4: Creating Subassemblies

    16:33

    Pattern wall support boards, switch to wider planks where needed, and mirror components to reinforce openings.

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  • Enrollment required

    Wall Parts 4: Start General Assembly, Use GA to Finish Slide Wall

    Lesson 4: Creating Subassemblies

    7:45

    Build the General Assembly (GA 001) by inserting subassemblies and closing wall gaps with in-context edits.

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  • Enrollment required

    Rope Subassembly, Creating Mating Tools within Part Files

    Lesson 4: Creating Subassemblies

    18:09

    Assemble the rope ladder by extracting rope/bracket parts and adding temporary axes and planes for clean mating.

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  • Enrollment required

    Stair & Handrail 1: Load Parts, Update Model

    Lesson 4: Creating Subassemblies

    7:24

    Create the stair/handrail subassembly by extracting parts, aligning them, and adding reference sketches for patterns.

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  • Enrollment required

    Stair & Handrail 2: Patterning the Handrail Components

    Lesson 4: Creating Subassemblies

    5:43

    Pattern rail supports with up-to-reference spacing, mirror across mid-planes, and verify placement in the GA.

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  • Enrollment required

    Stair & Handrail 3: Finish Subassembly, Create New Mirrored Part

    Lesson 4: Creating Subassemblies

    12:27

    Mate steps and rails into place, then mirror opposite-hand parts directly for angled beam fits.

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  • Enrollment required

    File Name & Relink References, Fire Pole

    Lesson 4: Creating Subassemblies

    6:28

    Fix mirrored-part naming and missing references, then extract and assemble fire pole parts with concentric mates.

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  • Enrollment required

    Adding Support Brackets

    Lesson 4: Creating Subassemblies

    9:33

    Reinforce beams by inserting brackets, duplicating with mirror planes, and applying width mates for alignment.

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  • Introduction to SOLIDWORKS Drawings

    Lesson 5: Creating Drawing Files

    7:33

    Explore SOLIDWORKS drawings (title blocks, annotations, exploded views, and BOMs) and see how updates stay linked to the model.

  • Begin New Drawing File of GA

    Lesson 5: Creating Drawing Files

    8:56

    Start a new drawing from the General Assembly and set up views, scale, and dimensions for the playground layout.

  • Enrollment required

    Adding Perspective View to Drawing

    Lesson 5: Creating Drawing Files

    9:27

    Add a perspective rendering view by saving custom assembly views and placing them on drawing sheets.

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  • Enrollment required

    Create Section Views

    Lesson 5: Creating Drawing Files

    6:39

    Create section views to reveal internal structure, adjust directions/scales, and dimension key framing areas.

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  • Enrollment required

    Create Detail View

    Lesson 5: Creating Drawing Files

    5:37

    Produce a detailed component view (such as a bracket) with annotations, material notes, and fabrication callouts.

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  • Enrollment required

    Subassembly in Drawing, Create Bill of Materials

    Lesson 5: Creating Drawing Files

    5:20

    Insert a subassembly, generate a BOM, clean rows, and use auto balloons for item labeling.

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  • Enrollment required

    Import Cutlist, Alter Balloon Text, Alter Views

    Lesson 5: Creating Drawing Files

    11:25

    Lay out all unique frame parts at a consistent scale, add break views, and dimension oversized members clearly.

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  • Enrollment required

    Set Formatting & Graphical Preferences

    Lesson 5: Creating Drawing Files

    9:07

    Polish drawings by adjusting fonts, line weights, arrowheads, and view organization with grids.

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  • Enrollment required

    Pack & Go Original Design into Zip Folder

    Lesson 5: Creating Drawing Files

    3:10

    Archive the project using Pack and Go with revision suffixes to bundle parts, assemblies, and drawings.

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  • Update Model Design in New Revision

    Lesson 6: Project Rendering

    10:00

    Update beam sizes in the master model, watch linked files update, and convert dimensions to fractions for woodworking.

  • Enrollment required

    Prepare Model for Rendering

    Lesson 6: Project Rendering

    8:45

    Fix chain alignment, add a ground plane/backdrop, and apply wood materials for studio-style rendering.

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  • Enrollment required

    Complete Simple Rendering of Model

    Lesson 6: Project Rendering

    4:33

    Send the GA to SOLIDWORKS Visualize, set a custom perspective, and render a final high-quality JPEG.

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Intermediate SOLIDWORKS Course Online

  • Introduction to Intermediate Course

    Lesson 1: Sheet Metal & Weldment

    2:19

    Gain an overview of the intermediate SOLIDWORKS course by outlining project goals and previewing workflows for sheet metal, weldments, assemblies, drawings, animation, and rendering.

  • Review SW Design Methodology & Customization

    Lesson 1: Sheet Metal & Weldment

    9:01

    Strengthen core SOLIDWORKS modeling habits by refining units, hotkeys, feature management, evaluation tools, and troubleshooting strategies.

  • Enrollment required

    What is Sheet Metal?

    Lesson 1: Sheet Metal & Weldment

    10:37

    Understand how sheet metal is manufactured and why thickness, bend radius, and design rules matter for real-world fabrication.

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  • Enrollment required

    Base Flange Practice Part 1

    Lesson 1: Sheet Metal & Weldment

    7:48

    Practice building base flanges from open and closed sketches while defining thickness, bend radius, and valid sheet metal geometry.

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  • Enrollment required

    Base Flange Practice Part 2

    Lesson 1: Sheet Metal & Weldment

    4:26

    Convert surface bodies into sheet metal parts and evaluate which surface conditions allow proper bend recognition.

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  • Enrollment required

    Base Flange Practice Part 3

    Lesson 1: Sheet Metal & Weldment

    5:05

    Transform solid bodies into sheet metal components while maintaining consistent thickness and predictable bend behavior.

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  • Enrollment required

    What are Weldments?

    Lesson 1: Sheet Metal & Weldment

    2:35

    Compare real-world welded structures to SOLIDWORKS weldments and see how profiles, thickness, and geometry affect design flexibility.

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  • Enrollment required

    Introduction to the Weldment Toolkit

    Lesson 1: Sheet Metal & Weldment

    14:47

    Build weldments using 3D sketches, structural members, grouping logic, and corner treatments for fabrication-ready results.

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  • Review Engineering Starter File

    Lesson 2: Product Modeling & Assembly Setup

    4:03

    Review the engineering starter file to understand how internal espresso machine components were modeled and prepared.

  • Create Custom Library Features & Weldment Profiles

    Lesson 2: Product Modeling & Assembly Setup

    4:41

    Create and save custom weldment profiles while configuring library locations for reuse across projects.

  • Enrollment required

    Create Main Weldments

    Lesson 2: Product Modeling & Assembly Setup

    5:54

    Complete the primary weldment framework of the espresso machine and organize profiles, groups, and appearances for clarity.

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  • Enrollment required

    Create Main Sheet Metal Exterior

    Lesson 2: Product Modeling & Assembly Setup

    4:19

    Design exterior sheet metal panels by controlling bend radii, flange direction, symmetry, and alignment with weldments.

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  • Enrollment required

    Water Reservoir Lid & Surface into Base Flange

    Lesson 2: Product Modeling & Assembly Setup

    8:01

    Fabricate a removable water reservoir lid by converting surface geometry into sheet metal and adding functional funnel features.

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  • Enrollment required

    Explore Edge Flange Menu

    Lesson 2: Product Modeling & Assembly Setup

    4:28

    Add a bottom sheet metal panel and refine edge flanges, offsets, and clearances for proper assembly fit.

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  • Enrollment required

    Closed Corner Feature

    Lesson 2: Product Modeling & Assembly Setup

    3:22

    Close open sheet metal corners and compare flat patterns to evaluate manufacturability.

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  • Enrollment required

    Drip Tray Offset Base Flange

    Lesson 2: Product Modeling & Assembly Setup

    4:11

    Begin modeling the drip tray by creating an offset base flange that supports easy removal and consistent clearances.

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  • Enrollment required

    Drip Tray Mitered Flange

    Lesson 2: Product Modeling & Assembly Setup

    6:46

    Form supporting lips on the drip tray using mitered flanges and controlled edge behavior.

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  • Enrollment required

    Drip Tray Hole Pattern

    Lesson 2: Product Modeling & Assembly Setup

    4:42

    Create an evenly spaced hole pattern in the drip tray using sketch constraints and pattern tools.

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  • Enrollment required

    Drip Tray Welded Corners

    Lesson 2: Product Modeling & Assembly Setup

    4:30

    Add welded corner features that enhance realism while preserving sheet metal flattening behavior.

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  • Enrollment required

    Create Feet & Organize Feature Manager

    Lesson 2: Product Modeling & Assembly Setup

    4:36

    Design protective rubber feet for the espresso machine and organize the Feature Manager for cleaner project structure.

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  • Enrollment required

    Import Logo Import Vector File

    Lesson 2: Product Modeling & Assembly Setup

    9:35

    Import a vector logo and convert outlined text into editable sketch geometry for branding integration.

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  • Enrollment required

    Import Logo Create Coordinate System & Scale Tool

    Lesson 2: Product Modeling & Assembly Setup

    6:13

    Position and scale imported logo geometry precisely using a custom coordinate system.

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  • Enrollment required

    Stamp Tool

    Lesson 2: Product Modeling & Assembly Setup

    4:18

    Create embossed sheet metal features using the Sheet Metal Stamp tool while maintaining clean flat patterns.

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  • Enrollment required

    Mirror Stamp Circle Feature Pattern

    Lesson 2: Product Modeling & Assembly Setup

    3:37

    Duplicate stamped features using mirrors and circular patterns without breaking sheet metal behavior.

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  • Enrollment required

    Create Logo Seal

    Lesson 2: Product Modeling & Assembly Setup

    6:54

    Convert part of the logo into a standalone seal component with controlled placement and manufacturable geometry.

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  • Enrollment required

    Digital Type Install Typeface on System

    Lesson 2: Product Modeling & Assembly Setup

    3:11

    Install a custom digital typeface to support accurate sketch text for branding and displays.

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  • Enrollment required

    Digital Type Create Digital Text

    Lesson 2: Product Modeling & Assembly Setup

    6:26

    Build digital text geometry by positioning, scaling, and offsetting custom fonts for clean visual separation.

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  • Enrollment required

    Knurled Handle Prepare Body for Knurled Pattern

    Lesson 2: Product Modeling & Assembly Setup

    4:51

    Prepare handle geometry for knurling by modifying base bodies and creating reference planes.

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  • Enrollment required

    Knurled Handle Helix and Spiral Tool

    Lesson 2: Product Modeling & Assembly Setup

    5:42

    Generate realistic knurled patterns using helix curves, swept cuts, and controlled pattern parameters.

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  • Enrollment required

    Lofted Boss Base Organic Shaped Handles

    Lesson 2: Product Modeling & Assembly Setup

    9:03

    Redesign the handle using lofted features and guide curves to create smooth, ergonomic transitions.

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  • Enrollment required

    Adjusting and Evaluating Surface Quality

    Lesson 2: Product Modeling & Assembly Setup

    6:50

    Refine lofted surfaces by adjusting guide curves and using Zebra Stripes to evaluate continuity.

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  • Enrollment required

    Espresso Cup Variable Fillet

    Lesson 2: Product Modeling & Assembly Setup

    7:00

    Design a custom espresso cup by blending a faceted base into a smooth rim using variable fillets.

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  • Enrollment required

    Subtract Bodies Espresso Liquid

    Lesson 2: Product Modeling & Assembly Setup

    4:39

    Create a realistic liquid volume by subtracting solid bodies while preserving complex internal geometry.

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  • Enrollment required

    Assembly Prep Introduction

    Lesson 2: Product Modeling & Assembly Setup

    3:00

    Set up a configuration-based workflow to prepare a master part file for assembly use.

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  • Enrollment required

    Assembly Prep Unique Features

    Lesson 2: Product Modeling & Assembly Setup

    2:52

    Identify custom bodies that must be preserved and organize them using delete–keep strategies.

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  • Enrollment required

    Assembly Prep Configuration Best Practices

    Lesson 2: Product Modeling & Assembly Setup

    4:44

    Apply best practices for stable configurations that avoid rebuild errors and data loss.

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  • Enrollment required

    Assembly Prep All Configurations

    Lesson 2: Product Modeling & Assembly Setup

    3:56

    Define all required configurations and part numbering to support assemblies and exploded views.

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  • Enrollment required

    Assembly Prep Loading into Assembly

    Lesson 2: Product Modeling & Assembly Setup

    5:20

    Insert configuration-based parts into an assembly while preserving orientation and alignment.

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  • Enrollment required

    Modify Part Configurations Safely

    Lesson 2: Product Modeling & Assembly Setup

    7:23

    Modify parts within an assembly using configuration-aware feature suppression.

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  • Enrollment required

    Hole Wizard

    Lesson 2: Product Modeling & Assembly Setup

    7:13

    Create standards-based fastener geometry efficiently using the Hole Wizard tool.

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  • Enrollment required

    Smart Mates

    Lesson 2: Product Modeling & Assembly Setup

    3:44

    Position components quickly with Smart Mates and automatic relationship inference.

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  • Enrollment required

    Pattern Driven Component Pattern

    Lesson 2: Product Modeling & Assembly Setup

    2:49

    Populate assemblies using Pattern Driven Component Patterns linked to existing features.

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  • Advanced Mates Introduction & Setup

    Lesson 3: Advanced Mates & Motion Control

    1:05

    Prepare the assembly environment for advanced mates and controlled motion.

  • Advanced Mates Distance Limitation Mate

    Lesson 3: Advanced Mates & Motion Control

    2:44

    Limit linear movement using distance mates to simulate real-world travel ranges.

  • Enrollment required

    Advanced Mates Angle Limitation Mate

    Lesson 3: Advanced Mates & Motion Control

    2:42

    Control rotational movement with angle limitation mates for hinged components.

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  • Enrollment required

    Advanced Mates Symmetric Mate

    Lesson 3: Advanced Mates & Motion Control

    2:26

    Synchronize component motion using symmetric mates across reference planes.

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  • Enrollment required

    Advanced Mates Linear Coupler

    Lesson 3: Advanced Mates & Motion Control

    2:54

    Couple linear and rotational motion using linear coupler mates with adjustable ratios.

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  • Enrollment required

    Advanced Mates Path Mate

    Lesson 3: Advanced Mates & Motion Control

    4:39

    Guide component motion along sketch-defined paths using path mates.

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  • Enrollment required

    Advanced Mates Profile Center

    Lesson 3: Advanced Mates & Motion Control

    3:33

    Center irregular geometry automatically using profile center mates.

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  • Enrollment required

    Gear Mates Intro to Gear Mates

    Lesson 3: Advanced Mates & Motion Control

    3:21

    Introduce mechanical gear mates and troubleshoot conflicts in complex assemblies.

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  • Enrollment required

    Gear Mates Gear Mate

    Lesson 3: Advanced Mates & Motion Control

    6:27

    Simulate realistic gear motion using pitch-accurate mechanical gear mates.

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  • Enrollment required

    Gear Mates Rack Pinion Mate

    Lesson 3: Advanced Mates & Motion Control

    2:00

    Establish rack-and-pinion motion between linear and circular components.

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  • Enrollment required

    Exploded View

    Lesson 3: Advanced Mates & Motion Control

    5:50

    Build a structured exploded view using step-based component movement.

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  • Enrollment required

    Motion Study Intro to General Setup

    Lesson 3: Advanced Mates & Motion Control

    3:13

    Generate an exploded animation using SOLIDWORKS Motion Studies and the Animation Wizard.

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  • Enrollment required

    Motion Study Manipulating the Motion Steps

    Lesson 3: Advanced Mates & Motion Control

    6:35

    Refine exploded animations by adjusting timelines, overlaps, and synchronized motion.

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  • Enrollment required

    Motion Study Basic Perspective Camera Setup

    Lesson 3: Advanced Mates & Motion Control

    5:18

    Enhance motion studies by adding camera views for better framing and depth.

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  • Drawing Templates Introduction

    Lesson 4: Professional Drawing Templates

    3:55

    Set up custom drawing templates and understand the relationship between sheets and sheet formats.

  • Drawing Templates Starting the Page

    Lesson 4: Professional Drawing Templates

    6:03

    Build a drawing template from scratch by defining borders, margins, and construction geometry.

  • Enrollment required

    Drawing Templates Creating Sections

    Lesson 4: Professional Drawing Templates

    6:27

    Divide the template into functional zones for data, branding, and legal information.

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  • Enrollment required

    Drawing Templates Making Edits & Setting Text

    Lesson 4: Professional Drawing Templates

    5:33

    Refine the drawing layout by configuring standardized annotation text fields.

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  • Enrollment required

    Drawing Template Adding Imagery

    Lesson 4: Professional Drawing Templates

    4:26

    Add branded imagery to the sheet format while controlling scale, alignment, and transparency.

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  • Enrollment required

    Drawing Templates Sheet Properties

    Lesson 4: Professional Drawing Templates

    3:07

    Configure sheet properties that automatically populate sheet numbers and totals.

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  • Enrollment required

    Assembly Quick Fix

    Lesson 4: Professional Drawing Templates

    2:44

    Resolve configuration-related assembly errors caused by suppression or scaling conflicts.

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  • Enrollment required

    Drawing Templates Default Model Properties

    Lesson 4: Professional Drawing Templates

    1:57

    Link drawing annotations to model properties for automatic updates across files.

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  • Enrollment required

    Drawing Templates Additional Model Properties

    Lesson 4: Professional Drawing Templates

    5:08

    Create custom model properties to populate title blocks consistently.

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  • Enrollment required

    Drawing Templates Setting Design Preferences

    Lesson 4: Professional Drawing Templates

    7:00

    Customize document-level drawing preferences to enforce professional drafting standards.

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  • Enrollment required

    Drawing Templates Save Sheet Format & Drawing Template

    Lesson 4: Professional Drawing Templates

    3:19

    Save the completed sheet format and template for reuse across projects.

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  • Put Template to Use Format Painter

    Lesson 5: Manufacturing Documentation Workflow

    8:33

    Apply the drawing template to an assembly and begin a production-ready drawing set.

  • Sketch Blocks

    Lesson 5: Manufacturing Documentation Workflow

    7:11

    Create reusable sketch blocks for standardized drawing view headers.

  • Enrollment required

    Revision Tables

    Lesson 5: Manufacturing Documentation Workflow

    5:30

    Add and customize revision tables to track design changes.

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  • Enrollment required

    Half Section View 3D Drawing View

    Lesson 5: Manufacturing Documentation Workflow

    6:52

    Create a half-section drawing view to reveal internal components clearly.

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  • Enrollment required

    Exploded View with Custom Balloons

    Lesson 5: Manufacturing Documentation Workflow

    4:49

    Add an exploded assembly view and assign custom balloon numbers manually.

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  • Enrollment required

    Custom Bill of Materials

    Lesson 5: Manufacturing Documentation Workflow

    4:48

    Build a general table to function as a custom bill of materials.

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  • Enrollment required

    Weldment Cut List

    Lesson 5: Manufacturing Documentation Workflow

    5:37

    Generate a weldment cut list automatically from structural member data.

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  • Enrollment required

    Weld Symbols

    Lesson 5: Manufacturing Documentation Workflow

    4:41

    Apply welding symbols to communicate fabrication requirements without modeling welds.

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  • Enrollment required

    Sheet Metal Drawing Tolerances

    Lesson 5: Manufacturing Documentation Workflow

    9:30

    Dimension sheet metal parts using bilateral, symmetric, and reference tolerances.

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  • Enrollment required

    Flat Pattern Drawing

    Lesson 5: Manufacturing Documentation Workflow

    15:10

    Create flat pattern views with bend information using ordinate dimensions.

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  • Enrollment required

    PDF Export Pack and Go

    Lesson 5: Manufacturing Documentation Workflow

    2:18

    Export a finalized drawing package as a multi-sheet PDF and Pack and Go archive.

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  • Enrollment required

    Prepare Full Scale DXF for Manufacturing

    Lesson 5: Manufacturing Documentation Workflow

    5:00

    Prepare a clean flat pattern DXF at 1:1 scale for CNC or laser cutting.

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  • Add Decals

    Lesson 6: Rendering & Visual Presentation

    4:54

    Apply image decals to model surfaces for gauges and branding elements.

  • Render Hero Shot

    Lesson 6: Rendering & Visual Presentation

    5:10

    Produce a hero rendering in SOLIDWORKS Visualize using custom camera views.

  • Enrollment required

    Render Exploded View

    Lesson 6: Rendering & Visual Presentation

    4:26

    Render an exploded assembly view to showcase an internal structure clearly.

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  • Enrollment required

    Rendering in Environment Setting Backplate

    Lesson 6: Rendering & Visual Presentation

    2:40

    Place the product into a realistic scene using a photographic backplate.

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  • Enrollment required

    Rendering in Environment Setting Lighting

    Lesson 6: Rendering & Visual Presentation

    2:05

    Match lighting to the environment using HDR scenes and reflection controls.

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  • Enrollment required

    Rendering in Environment Setting Perspective

    Lesson 6: Rendering & Visual Presentation

    4:07

    Align model perspective with background imagery using the Match Camera tool.

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  • Enrollment required

    Rendering in Environment Final Touches

    Lesson 6: Rendering & Visual Presentation

    2:35

    Finalize realism by refining lighting balance and exporting high-quality render images.

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Advanced SOLIDWORKS Course Online

  • Course Introduction

    Lesson 1: Introduction & Review

    3:05

    Get a preview of everything covered in this course so you know exactly what to expect as you move forward. Each topic is introduced with a live demonstration of the end result, giving you a clear picture of where the skills you build will take you.

  • Review & Best Practices

    Lesson 1: Introduction & Review

    5:14

    Revisit the SolidWorks interface, command manager tabs, shortcut keys, mouse gestures, and toolbar customization so you can move through this course as quickly and efficiently as possible.

  • Enrollment required

    Fixing Errors in Feature Tree

    Lesson 1: Introduction & Review

    6:23

    Practicing the suppress, rebuild, and parent-child inspect workflow on a deliberate error builds the habit needed to handle unexpected problems confidently in more complex models.

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  • Enrollment required

    Modeling from a Drawing

    Lesson 1: Introduction & Review

    14:58

    Interpret orthographic views, section views, and dimensions from an engineering drawing to reconstruct a crankshaft component in 3D.

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  • Universal Joint & Cam Mate

    Lesson 2: Advanced Assembly Features

    5:55

    Apply the Cam mate to bind a follower pin to a rotating cam surface and configure a Universal Joint mate so the rotation of one shaft drives a second shaft at an angle.

  • Springs: Configurations

    Lesson 2: Advanced Assembly Features

    3:36

    Create spring configurations controlled by a named dimension using the Configure Feature spreadsheet, so a single helix-spiral model can instantly switch between compressed, mid, and extended states.

  • Enrollment required

    Springs: In Context Modeling

    Lesson 2: Advanced Assembly Features

    6:45

    Build a spring using a swept path instead of a helix, then link its endpoint to a moving assembly component through in-context modeling so the spring automatically compresses and extends as that component moves.

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  • Enrollment required

    Intro to Advanced Project

    Lesson 2: Advanced Assembly Features

    2:47

    Tour the cross cart assembly, including its V8 engine, chassis, springs, and faceted triangular exoskeleton, to understand the scope of the surface modeling project that runs through the rest of the course.

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  • Prepare Assembly

    Lesson 3: Motion Studies & Animation

    2:36

    Separate the cross cart into distinct chassis, wheels, and body part files using the Delete/Keep Body feature so each component can be independently animated in a new assembly.

  • Navigate Model vs Motion Study

    Lesson 3: Motion Studies & Animation

    2:15

    Learn to switch between model view and motion study tabs, and enable Disable View Key Creation.

  • Enrollment required

    Create Camera & Camera Path

    Lesson 3: Motion Studies & Animation

    10:23

    Build a 3D spline camera path using construction sketches.

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  • Enrollment required

    Edit Camera Behavior

    Lesson 3: Motion Studies & Animation

    2:17

    Fix the awkward final camera moment from the previous video by moving the last placement key earlier in the timeline to maintain consistent camera speed, and use Ctrl/Shift mouse drags inside the camera view to finesse the exact final framing.

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  • Enrollment required

    Moving Bodies

    Lesson 3: Motion Studies & Animation

    5:56

    Animate the exterior body lifting vertically by constraining it with plane-to-plane mates and placing movement keyframes, then explode all four wheels outward by creating a second set of keyframes on the wheels component.

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  • Enrollment required

    Disappearing Bodies

    Lesson 3: Motion Studies & Animation

    1:59

    Add a Hide Component visibility keyframe to the exterior body

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  • Enrollment required

    Final Export

    Lesson 3: Motion Studies & Animation

    1:43

    Finalize the motion study by setting the frame rate, hiding any visible sketches, confirming Camera View is active in the timeline, and exporting the animation as an MP4 using the Save Animation button.

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  • Prepare Part for FloXpress

    Lesson 4: Performance Analysis Tools

    3:40

    Get oriented inside SolidWorks SimulationXpress, including its role in the engineering workflow, the analysis types it supports, and how to navigate the tool's interface.

  • FloXpress Analysis Wizard

    Lesson 4: Performance Analysis Tools

    3:55

    Build a complete simulation study from scratch by working through material assignments, fixture definitions, and load applications, understanding the logic behind how each input shapes the final analysis.

  • Enrollment required

    Prepare Part for SimulationXpress

    Lesson 4: Performance Analysis Tools

    0:34

    Run the simulation and unpack the results, from mesh settings and von Mises stress plots to displacement output and factor of safety indicators.

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  • Enrollment required

    SimulationXpress Analysis Wizard

    Lesson 4: Performance Analysis Tools

    8:32

    Push further into SolidWorks analysis tools by exploring additional study types, refining results with adjusted parameters, and comparing outcomes across design variations.

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  • Enrollment required

    DFMXpress Analysis Wizard

    Lesson 4: Performance Analysis Tools

    4:27

    Finalize your analysis workflow by reviewing best practices for interpreting results, identifying design improvements based on simulation data, and preparing your model for the next phase of development.

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  • Types of CAD Modeling Structures

    Lesson 5: Understanding 3D Modeling Structures

    9:20

    Examine the principles behind parametric CAD, including feature trees, parent-child relationships, and design intent, and how these structures determine the way models update and evolve.

  • Enrollment required

    Convert Imported Mesh Object into Solid

    Lesson 5: Understanding 3D Modeling Structures

    4:36

    Contrast solid modeling with surface modeling by exploring what each approach is built for, where they overlap, and when a surface workflow unlocks capabilities that solids cannot.

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  • Enrollment required

    Introduction to Surface Modeling

    Lesson 5: Understanding 3D Modeling Structures

    12:21

    Get introduced to SolidWorks surface tools through the surface body environment, core surface creation commands, and the ways surfaces and solids interact within a single part file.

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  • Prepare Image for Import into Solidworks

    Lesson 6: Surface Modeling: Carafe Studies

    1:01

    Launch the carafe project with a clear picture of the finished form, covering reference geometry setup, design strategy, and the surface modeling approach you'll carry through the entire series.

  • Import Image into Solidworks

    Lesson 6: Surface Modeling: Carafe Studies

    3:52

    Establish the structural foundation of the carafe through profile sketches, construction geometry, and a solid understanding of how your sketch planes relate to the final surface form.

  • Enrollment required

    Surface Revolve

    Lesson 6: Surface Modeling: Carafe Studies

    7:36

    Build the carafe's primary body surface using Boundary Surface to generate smooth, controlled curvature across multiple profile and guide curves.

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  • Enrollment required

    Boundary Surface & Pattern

    Lesson 6: Surface Modeling: Carafe Studies

    14:15

    Develop the lower body of the carafe by refining profiles, managing tangency conditions, and ensuring continuity between adjacent surface patches.

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  • Enrollment required

    Trim Tool Practice 1

    Lesson 6: Surface Modeling: Carafe Studies

    10:11

    Continue building out the main carafe form, adding surface regions, adjusting guide geometry, and maintaining smooth transitions across the growing model.

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  • Enrollment required

    Trim Tool Practice 2

    Lesson 6: Surface Modeling: Carafe Studies

    2:56

    Tackle the carafe's transition zones using Filled Surface and surface trims to blend complex regions cleanly and keep the surface body coherent.

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  • Enrollment required

    Organic Shape 1

    Lesson 6: Surface Modeling: Carafe Studies

    4:47

    Progress through the mid-section of the carafe by applying Boundary Surface and Loft tools to areas with more demanding curvature requirements.

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  • Enrollment required

    Organic Shape 2

    Lesson 6: Surface Modeling: Carafe Studies

    5:02

    Refine the upper body geometry by managing surface edges, adjusting boundary conditions, and resolving tangency issues as the form closes in on the spout area.

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  • Enrollment required

    Organic Shape 3

    Lesson 6: Surface Modeling: Carafe Studies

    5:29

    Model the carafe's spout and opening through trimmed surfaces, filled regions, and Knit operations that close and integrate the top of the form.

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  • Enrollment required

    Organic Shape 4

    Lesson 6: Surface Modeling: Carafe Studies

    7:22

    Build the carafe handle by sketching 3D curves, applying Swept Surface, and managing the attachment geometry where the handle meets the body.

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  • Enrollment required

    Organic Shape 5

    Lesson 6: Surface Modeling: Carafe Studies

    10:26

    Refine and integrate the handle by adjusting tangency at attachment points, trimming intersecting geometry, and achieving a smooth blend between handle and body surfaces.

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  • Enrollment required

    Organic Shape 6

    Lesson 6: Surface Modeling: Carafe Studies

    2:03

    Apply Knit and Thicken operations to combine all surface patches into a unified body and convert the result into a solid suitable for manufacturing or rendering.

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  • Enrollment required

    Organic Shape 7

    Lesson 6: Surface Modeling: Carafe Studies

    3:09

    Review the complete carafe model by checking surface continuity, identifying gaps or tangency breaks, and making targeted corrections before finalizing.

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  • Enrollment required

    Organic Shape 8

    Lesson 6: Surface Modeling: Carafe Studies

    6:00

    Polish the finished carafe through final trims, feature tree cleanup, and a thorough check confirming the model is ready for appearance assignment and rendering.

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  • Enrollment required

    Organic Shape 9

    Lesson 6: Surface Modeling: Carafe Studies

    7:17

    Complete the carafe modeling series by wrapping up remaining surface operations, organizing the feature tree, and reflecting on the techniques developed across the full project.

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  • Enrollment required

    Curvature & Thickness Analysis

    Lesson 6: Surface Modeling: Carafe Studies

    6:14

    Evaluate surface quality using curvature analysis tools, including zebra stripes, Gaussian curvature maps, and curvature combs, to identify smoothness issues and guide targeted refinement.

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  • Enrollment required

    Draft Analysis

    Lesson 6: Surface Modeling: Carafe Studies

    4:41

    Apply draft analysis to the carafe by visualizing draft angles across the model surface, identifying potential manufacturing concerns, and interpreting the color-coded output.

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  • Introduction to Vehicle Body Surface Project

    Lesson 7: Vehicle Exoskeleton Surface Project

    7:13

    Kick off the vehicle surface project by reviewing reference geometry, establishing the modeling strategy, and setting up the workspace for the exterior surface build.

  • Initial Surface Extrude; Check Sketches

    Lesson 7: Vehicle Exoskeleton Surface Project

    5:32

    Begin the vehicle's primary body surfaces by establishing the foundational profiles and guide curves that will drive the entire exterior form.

  • Enrollment required

    Basic Surface Troubleshooting

    Lesson 7: Vehicle Exoskeleton Surface Project

    9:29

    Develop the main body panels using Boundary Surface and Loft tools to generate smooth, flowing geometry across the vehicle's widest surface areas.

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  • Enrollment required

    Surface Twist

    Lesson 7: Vehicle Exoskeleton Surface Project

    6:00

    Build out the side and lower body regions by extending surface coverage, managing edge continuity, and integrating new patches with the existing form.

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  • Enrollment required

    Connection to Surface Extrude

    Lesson 7: Vehicle Exoskeleton Surface Project

    1:35

    Continue developing the vehicle exterior by refining surface patches, adjusting guide geometry, and working through the mid-section of the chassis surface build.

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  • Enrollment required

    Troubleshooting & Connecting Profiles

    Lesson 7: Vehicle Exoskeleton Surface Project

    3:43

    Tackle more complex surface regions using Filled Surface and trimming operations to resolve difficult transitions and maintain continuity across the vehicle form.

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  • Enrollment required

    Finish Rear Surface Bodies

    Lesson 7: Vehicle Exoskeleton Surface Project

    1:22

    Work through prominent body geometry by modeling complex curvature zones, managing boundary conditions, and integrating key design features into the surface.

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  • Enrollment required

    Trimming Profiles

    Lesson 7: Vehicle Exoskeleton Surface Project

    1:46

    Advance the exoskeleton surface build by adding coverage to remaining body areas, knitting patches together, and checking for gaps or continuity breaks.

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  • Enrollment required

    Complex Curvature

    Lesson 7: Vehicle Exoskeleton Surface Project

    4:03

    Refine and troubleshoot the vehicle surface model by identifying areas of poor curvature, applying targeted fixes, and ensuring the overall form reads as a cohesive design.

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  • Enrollment required

    Managing Curvature

    Lesson 7: Vehicle Exoskeleton Surface Project

    5:08

    Complete the surface geometry of the vehicle exterior by integrating all patches, resolving final edge conditions, and preparing the body for thickening and solidification.

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  • Enrollment required

    Managing Tight Surface Joints

    Lesson 7: Vehicle Exoskeleton Surface Project

    7:56

    Thicken and convert the vehicle surface body using Thicken and Knit operations to produce a solid, checking wall thickness and finalizing the structural form.

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  • Enrollment required

    Final Surface Review

    Lesson 7: Vehicle Exoskeleton Surface Project

    1:45

    Wrap up the vehicle exoskeleton project by reviewing the completed model, cleaning up the feature tree, and confirming the assembly is ready for detailing and rendering.

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  • Introduction to Flex Tool

    Lesson 8: Tire Texturing

    1:01

    Get introduced to texturing in SOLIDWORKS Visualize, including what texture maps are, how they interact with 3D geometry, and why the tire is an ideal subject for learning the process.

  • Setting Up Initial Surface for Flex

    Lesson 8: Tire Texturing

    5:00

    Apply a base texture to the tire by importing a texture map, assigning it to the model surface, and understanding the initial mapping result before making any adjustments.

  • Enrollment required

    Building Tread Pattern

    Lesson 8: Tire Texturing

    10:42

    Adjust UV mapping parameters by controlling texture scale, rotation, and offset to align the pattern accurately with the curvature of the tire surface.

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  • Enrollment required

    Coordinate System

    Lesson 8: Tire Texturing

    5:58

    Refine the texture appearance through normal maps, roughness settings, and reflectivity values that give the material a physically believable look under varied lighting conditions.

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  • Enrollment required

    Flex Limitation

    Lesson 8: Tire Texturing

    4:48

    Layer additional texture details across tread specifics, sidewall elements, and secondary material zones to push the realism of the tire's appearance further.

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  • Enrollment required

    Final Tire Features

    Lesson 8: Tire Texturing

    3:49

    Troubleshoot common texturing issues including seams, misalignment, stretching, and tiling artifacts that appear on curved or geometrically complex surfaces.

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  • Alternative Flex Feature Strategy

    Lesson 9: Vehicle Detail Components: Speaker System & Bumper

    2:39

    Finalize the tire texturing by reviewing the completed material setup, making last adjustments to surface properties, and confirming the tire is ready for the full vehicle rendering.

  • Surface Offset

    Lesson 9: Vehicle Detail Components: Speaker System & Bumper

    5:25

    Begin the speaker box project by establishing design intent, setting up in-context reference geometry, and planning the geometry strategy for the enclosure form.

  • Enrollment required

    Continue Build

    Lesson 9: Vehicle Detail Components: Speaker System & Bumper

    4:54

    Build the primary speaker box geometry through shelling, extruding, and cutting to develop the enclosure body while maintaining clean relationships to the vehicle assembly.

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  • Enrollment required

    Fill Pattern

    Lesson 9: Vehicle Detail Components: Speaker System & Bumper

    4:47

    Model the speaker cone and mounting features by developing the internal speaker geometry, defining mounting locations, and refining the fit between cone and enclosure.

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  • Enrollment required

    Deform Feature

    Lesson 9: Vehicle Detail Components: Speaker System & Bumper

    5:58

    Apply appearances and finalize the speaker system by assigning materials to each component, adding visual contrast between housing and speaker elements, and reviewing the overall assembly fit.

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  • Enrollment required

    Introduction to Ruled Surface

    Lesson 9: Vehicle Detail Components: Speaker System & Bumper

    2:40

    Transition to the bumper project by reviewing design parameters, establishing reference geometry, and planning a form that integrates cleanly with the existing chassis.

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  • Enrollment required

    Creation of Curved Bumper Rods

    Lesson 9: Vehicle Detail Components: Speaker System & Bumper

    4:48

    Build the bumper structure using extrudes, sweeps, and reference-driven positioning to develop connection bars, structural members, and mounting geometry within the assembly.

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  • Enrollment required

    Finish Bumper Features

    Lesson 9: Vehicle Detail Components: Speaker System & Bumper

    7:02

    Complete and mirror the bumper by combining bodies, applying Mirror Body to create bilateral symmetry, and finalizing the connection geometry into a single integrated component.

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  • Begin Rendering Preparations

    Lesson 10: Rendering & Final Submission

    4:15

    Begin rendering preparations by reviewing the completed assembly, assigning appearances to all exposed surfaces, and understanding how material choices affect the final rendered result.

  • Continue Rendering Prep

    Lesson 10: Rendering & Final Submission

    1:49

    Continue refining model appearances by selecting materials for remaining parts, adding visual contrast through color and finish variation, and ensuring every surface has a defined look before export.

  • Enrollment required

    Bring Model Into Visualize

    Lesson 10: Rendering & Final Submission

    1:32

    Export the model into SolidWorks Visualize using the Visualize tab, managing export settings, and configuring the 3D viewport for an effective rendering workspace.

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  • Enrollment required

    Add Outdoor Scene & Match Camera Perspective

    Lesson 10: Rendering & Final Submission

    2:49

    Composite the vehicle into a desert backplate by loading an outdoor scene, positioning the model within the frame, and using Match Camera to align the model's perspective with the photographic background.

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  • Enrollment required

    Add HDRI Environment & Adjust Lighting & Material

    Lesson 10: Rendering & Final Submission

    7:09

    Complete the final rendering by adding an HDR lighting environment, adjusting gamma, brightness, and shadow intensity, fine-tuning material reflectivity, and exporting the finished image at render-quality resolution.

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Curriculum

What you'll learn

  • Navigate and customize the SOLIDWORKS interface while creating precise, parametric 3D models
  • Develop multi-component assemblies using standard, advanced, and mechanical mates, along with configurations and exploded views
  • Apply sheet metal, mold, weldment, and surfacing tools to produce manufacturable and organically shaped components
  • Generate professional 2D drawing sets, including custom templates, dimensioning, and bills of materials
  • Run motion studies and built-in analysis tools such as FloXpress, SimulationXpress, and DFMXpress to evaluate performance and manufacturability
  • Render photorealistic visuals and animations in SOLIDWORKS Visualize to communicate design intent
  • Interpret and verify technical drawings and schematics to connect 2D documentation with real-world assemblies
  • Demonstrate complete project workflows, from concept modeling through analysis, documentation, and presentation, in preparation for the SOLIDWORKS Professional Certification (CSWP) exam

Course outline

  1. Intro to SOLIDWORKS Course Online 30 hours

    Learn SOLIDWORKS from the ground up by modeling parts, creating assemblies, and producing 2D blueprints for a complete playground set.

    • Navigate the SOLIDWORKS interface and core toolkits with confidence
    • Apply sketching tools, constraints, and dimensions to drive parametric models
    • Build 3D parts using essential features (extrude, revolve, cut, fillet, shell, pattern)
    • Design with intent so models remain clean, organized, and easy to edit
    • Create assemblies, add mates, and manage part relationships
    • Produce professional 2D drawings with views, dimensions, and annotations
    • Complete a cohesive project: a playground modeled as parts and sub-assemblies, finished with a blueprint set
  2. Intermediate SOLIDWORKS Course Online 30 hours

    Take your SOLIDWORKS skills to the next level with advanced modeling, assemblies, and professional blueprint creation. This course focuses on specialized tools like sheet metal, weldments, and advanced solid modeling features, while also teaching you how to create complex assemblies and manufacturing-ready drawings.

    • Learn how to use advanced SOLIDWORKS features, including sheet metal, weldments, and solid modeling
    • Build and animate complex assemblies with advanced mates, exploded views, and configurations
    • Create professional-grade blueprints & renderings, with custom templates, tolerances & visualizations
    • Customizing SOLIDWORKS settings and workflows to enhance productivity and design efficiency
    • Techniques for generating detailed technical drawings and documentation for manufacturing
    • Tips for collaboration and version control in team-based design projects
  3. Advanced SOLIDWORKS Course Online 30 hours

    Advance your 3D modeling skills with SOLIDWORKS by creating complex parts, assemblies, and a fully featured off-road vehicle. Explore motion studies, analysis tools, advanced surfacing, and rendering while preparing for the SOLIDWORKS Professional Certification.

    • Apply advanced SOLIDWORKS workflows and troubleshooting strategies to create complex parts and assemblies, preparing the student for the SOLIDWORKS Professional Certification.
    • Use mechanical mates, motion studies, and analysis tools to simulate real-world mechanical behavior and evaluate performance and manufacturability.
    • Model and refine advanced surface and mesh geometries to produce streamlined bodies, sculpted products, and manufacture-ready components.
    • Differentiate and work effectively with B-rep, CSG, mesh, and graphics bodies while leveraging specialized features.
    • Create visually compelling, presentation-ready content by controlling cameras, lighting, materials, and drawings for high-quality renders and product pages.

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Is this course right for you?

This is the broader SOLIDWORKS pathway for learners aiming beyond associate-level work. Compare the shorter CSWA course if you primarily need foundational and intermediate modeling skills. VDCI lists software access and a certification exam; confirm the access period and exact exam arrangements when enrolling.

Does the course include SOLIDWORKS access?

The current course page lists SOLIDWORKS software access and a certification exam in its inclusions. It does not specify the software-access period or exam code there; confirm those details with VDCI.

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