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Interior Design Software Course Online

via Virtual Design and Construction Institute Affiliated with Course Report

This VDCI course concentrates on the software side of interior design. Students move from introductory and intermediate Revit into modeling for interiors, then use Twinmotion to develop interior and exterior visualizations. The curriculum emphasizes communicating spaces through coordinated models, renderings and presentations rather than covering the full range of interior design theory.

What's included

  • Access to Revit & Twinmotion for 5 months
  • 150 hours of project-based instruction
  • 415 training videos
  • Instruction from an Autodesk Certified Instructor
  • Verified digital certificate of completion
  • Instruction at an ACCET-accredited school
  • 15 CEUs

Overview

A 150-hour bundle focused on the software side of interior design rather than design theory. It runs from introductory and intermediate Revit through Revit for interior design, then into rendering and animation with Twinmotion.

The bundle covers both interior and exterior rendering, so students can present a space and its building together. Tuition includes five months of Revit and Twinmotion access.

Who this course is for

Architects, interior designers, and design staff who want stronger visualization and rendering skills, and beginners who want Revit and Twinmotion proficiency specifically.

Tuition & enrollment

Enroll with Virtual Design and Construction Institute, the course provider.

Prefer to enroll directly? Open the course website.

Preview the course

Watch free previews and explore the lessons included with enrollment at VDCI.

Intro to Revit Course Online

  • Introduction

    Lesson 1: UI and Basics

    9:34

    Cover file types, project types, parametric objects, bi-directional associations, user-defined rules, view types, levels, element hierarchy.

  • UI Setup

    Lesson 1: UI and Basics

    2:14

    Customize the user interface by unchecking unnecessary tabs in the options menu to simplify the ribbon for easier navigation.

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    UI Overview

    Lesson 1: UI and Basics

    9:12

    Cover the different components of the user interface in Revit.

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  • Enrollment required

    Driving Lessons Part 1

    Lesson 1: UI and Basics

    4:16

    Open the example project in Revit and learn how to navigate and create new views within the software.

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    Driving Lessons Part 2

    Lesson 1: UI and Basics

    5:35

    Navigate through project views, adjust view range, and create new views to modify model elements.

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    Callouts

    Lesson 1: UI and Basics

    5:59

    Create a callout view, adjust boundary and detail level, toggle line weight, and manage grid line visibility in Revit.

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    V, V

    Lesson 1: UI and Basics

    7:31

    Explore visibility and graphics overrides, customize settings, and adjust line weights to enhance Revit project views.

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    3D Extents

    Lesson 1: UI and Basics

    4:37

    Adjust the grid lines in the east elevation view by moving the crop region above the grid lines to avoid inadvertently affecting other views.

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  • Enrollment required

    Building Sections

    Lesson 1: UI and Basics

    6:11

    Create a building section by drawing a horizontal line across the project, adjusting the depth, left and right extents, and cropping as needed while ensuring elements update throughout the section.

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    3D Views Part 1

    Lesson 1: UI and Basics

    4:26

    Switch to tab views, close unnecessary sections, navigate to default 3D view, utilize 3D orbit, use section box for clipping and visualization, adjust visibility and graphic overrides.

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    3D Views Part 2

    Lesson 1: UI and Basics

    7:08

    Create a perspective view by changing the projection mode and adjusting lighting and shadows for a more realistic look.

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    Habitat Kickoff

    Lesson 1: UI and Basics

    3:02

    Open the Project 1 Start Revit model, save it as your own by replacing "Start here" with your first and last name, and start creating the floor plan, roof plan, and building elevations for the Habitat for Humanity house project.

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    Habitat Walls

    Lesson 1: UI and Basics

    6:52

    Create walls with proper dimensions and location lines to ensure accuracy and consistency throughout the project.

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  • Habitat Exterior Walls

    Lesson 2: The Habitat House

    6:25

    Draw exterior walls using rectangles and adjust dimensions using aligned dimensions to ensure correct sizing.

  • Habitat Interior Walls Part 1

    Lesson 2: The Habitat House

    4:48

    Mocking in interior walls by setting up wall types, creating new wall types, and roughing in wall locations according to the plan.

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    Habitat Interior Walls Part 2

    Lesson 2: The Habitat House

    6:18

    Set dimensions for all interior walls in the floor plan.

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    Habitat Doors Part 1

    Lesson 2: The Habitat House

    6:00

    Add doors to the interior walls in Revit, ensuring correct placement and dimensions for each door.

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  • Enrollment required

    Habitat Doors Part 2

    Lesson 2: The Habitat House

    3:40

    Add a three-foot wide door on the side and a 2-foot 4 by 80-inch door in the bathroom using the Align tool for placement.

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    Habitat Windows Part 1

    Lesson 2: The Habitat House

    5:55

    Add windows to the walls using the specified dimensions and align them correctly.

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    Habitat Windows Part 2

    Lesson 2: The Habitat House

    5:14

    Examine the 3D model and adjust window settings as needed, then use plan regions to display windows properly in the floor plan view.

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    Habitat Floors

    Lesson 2: The Habitat House

    4:34

    Create a floor by drawing a boundary line, defining the type, and adjusting the thickness to match the construction requirements.

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    Habitat Roofs

    Lesson 2: The Habitat House

    8:24

    Draw a roof on the building, adjust the slope, change the roof type, and attach walls to the roof for consistency.

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    Habitat Bathroom Fixtures

    Lesson 2: The Habitat House

    3:46

    Add fixtures for restroom including sink, toilet, and shower.

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    Habitat Kitchen

    Lesson 2: The Habitat House

    2:21

    Load in kitchen components, delete unnecessary dimension, insert family from Imperial library, select kitchenette medium, place and orient components in kitchen.

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    Habitat Rooms

    Lesson 2: The Habitat House

    5:56

    Place room tags on rooms and adjust their positions as needed.

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    Dimensions Part 1

    Lesson 2: The Habitat House

    6:28

    Adjust and optimize dimensions for better clarity and alignment on the plan.

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    Dimensions Part 2

    Lesson 2: The Habitat House

    4:39

    Add all dimensions for windows, doors, walls, and other elements on the floor plan, including annotations and text descriptions for clarity and consistency.

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  • Enrollment required

    Roof Plan

    Lesson 2: The Habitat House

    5:57

    Clean up the roof plan by adjusting view range, changing line styles, adding dimensions, and using spot slope tool.

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    Sheets

    Lesson 2: The Habitat House

    3:15

    Create cartoon set of sheets for PDF project by adding title blocks, naming sheets (Floor Plan, Roof Plan, Elevations), and formatting views for printing.

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  • Enrollment required

    Plan Views on Sheets

    Lesson 2: The Habitat House

    6:23

    Establish crop regions on views, adjust view titles, and position views on drawing sheets for printing.

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    Elevation Views on Sheets

    Lesson 2: The Habitat House

    5:34

    Adjust and place building elevations on sheets for printing as PDF.

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    Print to PDF

    Lesson 2: The Habitat House

    5:44

    Print the model to PDF with correct settings and review for accuracy before finalizing.

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    End of Habitat House

    Lesson 2: The Habitat House

    0:22

    Apply and expand upon skills learned in project one to build the example building in project two.

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  • Office Introduction

    Lesson 3: The Office Building

    0:34

    Begin building Project 2 from scratch, expanding on the lessons learned in the Habitat House and applying skills in new ways.

  • Office Kickoff

    Lesson 3: The Office Building

    1:30

    Open the project to start file from the BIM 101 folder and save it as BIM 101 project two.

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    Office Levels

    Lesson 3: The Office Building

    6:28

    Establish datum elements by setting up levels and heights for the project.

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    Office Walls

    Lesson 3: The Office Building

    7:06

    Add walls to the building footprint and adjust dimensions to ensure they are correct.

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  • Enrollment required

    Office Grids Part 1

    Lesson 3: The Office Building

    5:49

    Add grid lines to exterior walls using the grid tool in Revit, ensuring proper alignment and spacing for each grid line.

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  • Enrollment required

    Office Grids Part 2

    Lesson 3: The Office Building

    3:49

    Create a horizontal grid by adding dimensions and adjusting grid lines.

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    Office Review

    Lesson 3: The Office Building

    2:04

    Double check overall dimensions and grid line dimensions to ensure accuracy, review 3D view to confirm walls reach top of parapet and adjust if needed, save progress, and proceed to create interior walls.

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  • Enrollment required

    Office Interior Walls Part 1

    Lesson 3: The Office Building

    7:48

    Add interior walls along grid lines, create a corridor, and adjust trim using Revit tools.

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  • Enrollment required

    Office Interior Walls Part 2

    Lesson 3: The Office Building

    2:40

    The walls are divided and mirrored to create six private offices on one side of the building.

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  • Enrollment required

    Office Interior Walls Part 3

    Lesson 3: The Office Building

    3:39

    Draw walls for stairwells and bathrooms, adjust dimensions, split walls for vestibule, and trim corners.

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  • Enrollment required

    Office Interior Walls Part 4

    Lesson 3: The Office Building

    3:49

    Create walls for entrance area using offset tool, adjust parameters, copy walls, trim and extend to clean up plan, set wall height to top constraint level two with offset of eight foot eight.

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  • Enrollment required

    Office Interior Walls Review

    Lesson 3: The Office Building

    1:07

    Review and adjust wall heights in the 3D view to ensure proper alignment and constraints for exterior and interior walls in Revit model.

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  • Enrollment required

    Office Wall Types

    Lesson 3: The Office Building

    5:56

    Change wall types to exterior and interior, ensuring correct dimensions are maintained, then adjust interior wall construction to match exterior walls for consistency in design.

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  • Enrollment required

    Office Edit Profile

    Lesson 3: The Office Building

    5:29

    Edit the profile of the wall in the 3D view using pick lines and trim extend to corner tools.

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    Office Wall Joins

    Lesson 3: The Office Building

    4:52

    Split the wall, change the wall type, align the faces, and join the walls to create the desired configuration.

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  • Enrollment required

    Office Doors

    Lesson 3: The Office Building

    6:24

    Add doors and windows to the project, using mirror pick axis and create similar tools to quickly and efficiently place them on level one and copy them to level two.

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  • Enrollment required

    Office Windows

    Lesson 3: The Office Building

    4:07

    Add windows to the building using the fixed window type and adjust parameters to match the desired dimensions. Mirror pick axis tool to quickly place windows in each office and copy windows to the second floor.

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  • Enrollment required

    Office Ribbon Windows

    Lesson 3: The Office Building

    5:53

    Establish the extents of the ribbon windows using reference planes, set parameters for the curtain wall, and draw the wall within the stud.

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  • Enrollment required

    Office Ribbon Windows Part 2

    Lesson 3: The Office Building

    2:13

    Set up curtain wall size parameters, including base offset and top constraint for sill and head heights respectively, ensuring consistency with other walls. Copy and paste windows to higher levels for all windows creation.

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  • Office Floor Slab

    Lesson 4: Floor, Ceiling, and Roof

    4:46

    Create level 1 floor slab using the draw lines tool with a concrete material.

  • Office Floor Deck

    Lesson 4: Floor, Ceiling, and Roof

    4:17

    Create level two floor using pick walls tool, adjust boundary with trim tool, manually draw lines for walkway, and finalize with don't attach option.

  • Enrollment required

    Office Ceilings Part 1

    Lesson 4: Floor, Ceiling, and Roof

    5:51

    Add ceilings to the building using different types and adjust height and surface patterns as needed.

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  • Enrollment required

    Office Ceilings Part 2

    Lesson 4: Floor, Ceiling, and Roof

    2:44

    Edit boundary of gypsum board ceiling on level two, adjust boundaries to fit room dimensions, delete unnecessary lines, trim and finish sketch. Add two by two ceiling in offices, adjust grid pattern for lighting fixtures.

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  • Enrollment required

    Office Roof

    Lesson 4: Floor, Ceiling, and Roof

    3:14

    Create the roof by drawing a rectangle and adding slopes to the lines.

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    Office Roof Slope

    Lesson 4: Floor, Ceiling, and Roof

    2:56

    Add ridge lines and low points to establish roof slope on a flat roof by selecting the roof, adding split lines at grid lines, adjusting heights, and setting low points.

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  • Enrollment required

    Office Roof Annotations

    Lesson 4: Floor, Ceiling, and Roof

    4:07

    Add roof annotations such as spot elevations and spot slopes to define the roof features and ensure proper slope and elevation distribution.

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  • Enrollment required

    Office Attach and Join

    Lesson 4: Floor, Ceiling, and Roof

    5:22

    Cut a section through the roof to examine the slope and relationship with walls, then adjust the wall-roof connections for a cleaner view.

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  • Enrollment required

    Office Curtain Wall Frame

    Lesson 4: Floor, Ceiling, and Roof

    5:37

    Create a curtain wall with vertical and horizontal grids, add a door bay, and insert panels and mullions.

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  • Enrollment required

    Office Curtain Wall Mullions

    Lesson 4: Floor, Ceiling, and Roof

    3:30

    Establish curtain wall panels, replace one with a door, set it as a system panel type, add mullions to complete the curtain wall.

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  • Enrollment required

    Office Stairs

    Lesson 4: Floor, Ceiling, and Roof

    5:17

    Add stairs to connect level one and level two using the preloaded settings and simple method available in the software.

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  • Enrollment required

    Office Floor Openings

    Lesson 4: Floor, Ceiling, and Roof

    1:58

    Modify the floor boundary to create an opening for the stairs and adjust the sketch accordingly.

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  • Office Groups

    Lesson 5: Groups and Fixtures

    6:42

    Add furniture and plumbing fixtures to rooms using model groups for efficient project organization.

  • Office Plumbing Fixtures

    Lesson 5: Groups and Fixtures

    2:41

    Add plumbing fixtures such as sinks and toilets to the bathrooms on level one and copy them to level two.

  • Enrollment required

    Office Rooms

    Lesson 5: Groups and Fixtures

    9:58

    Add room separators, tag rooms with proper numbers, rename rooms with appropriate names, update room tags to include area information, and adjust tags as needed.

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  • Office Color Fill Plans

    Lesson 6: Graphics, Elevations, and Sheets

    6:10

    Embellish floor plan with color-coded departments and add a legend to define the colors.

  • Office Floor Plan Graphics

    Lesson 6: Graphics, Elevations, and Sheets

    6:54

    Clean up the floor plan by removing unused elements, adjusting section cuts, updating room tags, changing furniture color, and modifying department legend shapes and text.

  • Enrollment required

    Office Elevations Part 1

    Lesson 6: Graphics, Elevations, and Sheets

    4:28

    Clean up the building elevations by adjusting grid and level lines, adding a bold line at the bottom with a filled region, and moving section tags for a more visually pleasing presentation.

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  • Enrollment required

    Office Elevations Part 2

    Lesson 6: Graphics, Elevations, and Sheets

    5:57

    Adjust shadows, line weight, and lighting settings to create depth and improve visual appearance of the elevation.

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  • Enrollment required

    Office Sections

    Lesson 6: Graphics, Elevations, and Sheets

    6:54

    Fix the building section by adding a wall to close the hole and a railing for completion.

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  • Enrollment required

    Office 3d View

    Lesson 6: Graphics, Elevations, and Sheets

    4:33

    Create a 3D view of the building with adjusted lighting, shadows, and visual style for presentation.

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  • Enrollment required

    Office View Setup

    Lesson 6: Graphics, Elevations, and Sheets

    5:40

    Create project sheet with title block and add floor plans and roof plans with adjusted views.

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  • Enrollment required

    Office Views on Sheet

    Lesson 6: Graphics, Elevations, and Sheets

    6:51

    Arrange and place views on the sheet for final submission.

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  • Enrollment required

    Office Print to PDF

    Lesson 6: Graphics, Elevations, and Sheets

    4:48

    Review the model for any issues before printing, adjust underlay settings, correct dimensions, set up print settings, and print the document for final review and submission.

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Intermediate Revit Course Online

  • Family Info

    Lesson 1: Design Options

    0:56

    Download the Revit family library to resolve import issues in Revit.

  • Design Options Intro

    Lesson 1: Design Options

    2:00

    Explore design options by modeling multiple options and cycling through them using visibility graphic overrides.

  • Design Options Setup

    Lesson 1: Design Options

    5:49

    Create design options for restroom layouts by setting up new option sets, renaming options, and moving elements to different sets for customization.

  • Enrollment required

    Restroom Layout Part 1

    Lesson 1: Design Options

    3:34

    Layout new restroom design by creating walls, adjusting dimensions, and placing doors.

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  • Enrollment required

    Restroom Layout Part 2

    Lesson 1: Design Options

    7:52

    Add toilet partitions to the restroom fixtures, adjust width parameters, and mirror for men's room partition.

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  • Enrollment required

    Restroom Layout Part 3

    Lesson 1: Design Options

    7:13

    Add stall and urinal partition, place plumbing fixtures, adjust dimensions, mirror toilet, add urinal, place sink, copy elements to level two.

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  • Enrollment required

    Code Check

    Lesson 1: Design Options

    3:23

    Check dimensions of the restroom design to ensure code compliance.

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  • Enrollment required

    Adding Rooms

    Lesson 1: Design Options

    4:25

    Add back the rooms that were previously deleted by selecting the appropriate design option and placing the rooms with correct numbering and names.

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  • Enrollment required

    Design Option Views

    Lesson 1: Design Options

    8:05

    Create call-outs for the views of the design options and place them on a sheet.

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  • Enrollment required

    Views on Sheets

    Lesson 1: Design Options

    5:24

    Adjust the settings, select all views, change scale and detail level, tighten views, create sheet, arrange views on the sheet.

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  • Enrollment required

    Print to PDF

    Lesson 1: Design Options

    2:35

    Print sheet to PDF for midterm submission.

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  • Family Introduction

    Lesson 2: Working with Families

    5:16

    Create custom family content in Revit using the casework wall-based template, adjusting parameters to customize dimensions and types.

  • Base Cabinet

    Lesson 2: Working with Families

    5:34

    Create an extrusion for the casework family and lock constraints to reference planes, flexing parameters as needed.

  • Enrollment required

    Toe Kick Part 1

    Lesson 2: Working with Families

    5:40

    Create a toe kick void by adding reference planes, dimensions, and parameters in the right elevation view.

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  • Enrollment required

    Toe Kick Part 2

    Lesson 2: Working with Families

    3:47

    Create a void extrusion for the toe kick by using the rectangle tool and adjusting dimensions accordingly to fit the model.

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  • Enrollment required

    Upper Cabinet

    Lesson 2: Working with Families

    5:23

    Create a reference plane for the upper cabinet depth, draw a dimension, associate a parameter, and adjust dimensions for the upper cabinet framework.

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  • Enrollment required

    Symbolic Lines

    Lesson 2: Working with Families

    2:57

    Create a symbolic line to represent upper cabinet depth in the floor plan view.

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  • Enrollment required

    Visibility Settings

    Lesson 2: Working with Families

    3:15

    Associate the visibility parameter with the upper cabinet and symbolic line elements to control their display based on type settings.

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  • Enrollment required

    Family Types

    Lesson 2: Working with Families

    5:29

    Create various types with different dimensions and options for the family, load the family into the project, adjust parameters as needed, and place it in the desired location.

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  • Enrollment required

    Placing Families

    Lesson 2: Working with Families

    5:02

    Add preloaded table family to project and adjust layout by rotating and moving furniture as needed.

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  • Enrollment required

    Nested Families

    Lesson 2: Working with Families

    6:24

    Start a new family and import furniture systems for the workstation family creation process.

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  • Enrollment required

    Workstation Family

    Lesson 2: Working with Families

    7:00

    Load all missing components, place cubicle panels and desk elements, align and copy components to complete workstation family, save and load into project.

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  • Enrollment required

    Placing Workstations

    Lesson 2: Working with Families

    7:06

    Load the nested family workstation family into the architecture tab and component, place it in a bank layout, adjust positioning, and add cabinets for storage in the office space.

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  • Enrollment required

    Door Tag Part 1

    Lesson 2: Working with Families

    3:38

    Create a door tag annotation family by drawing a rectangle, dividing it in half, adding corner radius, and adding parameters for door number, width, and height.

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  • Enrollment required

    Door Tag Part 2

    Lesson 2: Working with Families

    5:39

    Add labels with door mark, width in inches, and height in inches to the door family.

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  • Enrollment required

    Tag All Not Tagged

    Lesson 2: Working with Families

    4:26

    Tagging elements in the model using the "tag all" option to quickly assign door and window tags, ensuring correct placement and avoiding errors caused by incorrect origin points.

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  • Housekeeping

    Lesson 3: Tagging and Schedules

    3:10

    Clean up your file folder by deleting unnecessary backup files to have a more organized workspace.

  • Tag by Category

    Lesson 3: Tagging and Schedules

    6:30

    Explore options for tagging furniture elements, such as tables and chairs, in a Revit project.

  • Enrollment required

    Tagging Nested Families

    Lesson 3: Tagging and Schedules

    4:20

    Tagging elements of a nested family by using appropriate tags for each item.

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  • Enrollment required

    Plumbing Fixture Tags

    Lesson 3: Tagging and Schedules

    5:57

    Adjust plumbing fixture tags to avoid conflicts with room tags and ensure clear and easy-to-read drawings.

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  • Enrollment required

    Furniture Tags

    Lesson 3: Tagging and Schedules

    4:39

    Create an enlarged furniture plan by tagging furniture pieces in the office layout.

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  • Enrollment required

    Level 2 Tags

    Lesson 3: Tagging and Schedules

    5:38

    Review and tag all elements on level two floor plan.

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  • Enrollment required

    Plan Views on Sheets

    Lesson 3: Tagging and Schedules

    4:54

    Create a sheet with level one and level two floor plans, and an enlarged plan, ensuring correct scale, detail level, and crop region placement.

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  • Enrollment required

    Door Schedule Setup

    Lesson 3: Tagging and Schedules

    7:50

    Create door schedule in Revit by selecting door category, defining columns with parameters, adding new parameters for door material and frame finish, and arranging them in the schedule.

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  • Enrollment required

    Sorting and Grouping

    Lesson 3: Tagging and Schedules

    6:37

    Organize the schedule by sorting and grouping the doors by level and mark, then hide the level column for better clarity.

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  • Enrollment required

    Grouping Headers

    Lesson 3: Tagging and Schedules

    2:48

    Refine the schedule by grouping headers based on common categories and adjusting column widths.

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  • Enrollment required

    Schedule Data Entry

    Lesson 3: Tagging and Schedules

    5:58

    Fill out door schedule efficiently and accurately by adding information such as door type, material, finish, frame material, and finish using software tools.

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  • Enrollment required

    Schedule Appearance

    Lesson 3: Tagging and Schedules

    3:51

    Format the door schedule appearance with grid lines, an outline, wide lines, and a bold font for the title, then place it on the sheet.

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  • Enrollment required

    Door Legend Setup

    Lesson 3: Tagging and Schedules

    5:52

    Create a door types legend by adding door elevations, text tags, and aligning components.

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  • Enrollment required

    Door Legend Notes

    Lesson 3: Tagging and Schedules

    4:46

    Refine the door legend by adding dimensions, glass types, and text, then place it on the sheet under the schedule.

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  • Enrollment required

    Multi Category Setup

    Lesson 3: Tagging and Schedules

    7:41

    Create a multi-category schedule in Revit, filter out irrelevant categories, sort by category and type mark, assign prices to items, and condense the schedule to make it more concise.

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  • Enrollment required

    Multi Category Appearance

    Lesson 3: Tagging and Schedules

    6:10

    Adjust the schedule to condense unique types, calculate totals, and add footers for category and grand totals.

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  • Enrollment required

    Floor Finish Part 1

    Lesson 3: Tagging and Schedules

    6:59

    Create a room schedule using room category with fields for number, name, floor finish, area, and material cost per square foot.

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  • Enrollment required

    Floor Finish Part 2

    Lesson 3: Tagging and Schedules

    5:13

    Add flooring information to office floor plan schedule.

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  • Enrollment required

    Housekeeping Midterm

    Lesson 3: Tagging and Schedules

    7:10

    Print the necessary PDF documents for the midterm submission.

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  • Lesson Intro

    Lesson 4: Building Area

    1:02

    Calculate gross building area, rentable area, and office area using Revit tools, and create corresponding schedules and sheets.

  • Gross Area Setup

    Lesson 4: Building Area

    5:30

    Create area plans for Level 1 and Level 2, define boundaries, and add area tags for gross building area calculations.

  • Enrollment required

    Gross Area Graphics

    Lesson 4: Building Area

    6:30

    Refine graphics by hiding elements, applying color fill, and creating view template for gross area plan.

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  • Enrollment required

    Building Area Sheet

    Lesson 4: Building Area

    2:40

    Create a building area plan sheet with level one and level two gross area plans aligned and labeled appropriately.

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  • Enrollment required

    Gross Area Schedule

    Lesson 4: Building Area

    3:59

    Create a gross area schedule with name and area, calculate totals, and format for clarity.

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  • Enrollment required

    Rentable Area Setup

    Lesson 4: Building Area

    5:58

    Create rentable area plans by drawing boundary lines for specialty spaces, adding building common areas, major vertical penetrations, and office areas, and utilizing detailed color fills for clear designation.

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  • Enrollment required

    Rentable Area Graphics

    Lesson 4: Building Area

    4:54

    Adjust names for lobby, stairs, office area, and restroom, move tags appropriately, apply view template, add color fill legend, edit legend to differentiate building common area color, create view template for level two.

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  • Enrollment required

    Rentable Area Graphics Level 2

    Lesson 4: Building Area

    7:02

    Add area boundaries and designated spaces for each area type, ensuring accurate calculations and proper designation.

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  • Enrollment required

    Rentable Area Sheet

    Lesson 4: Building Area

    3:06

    Adjust the graphics for placement on a sheet and create schedules for rentable area.

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  • Enrollment required

    Rentable Area Schedule

    Lesson 4: Building Area

    4:08

    Create a rentable area schedule by adding fields, sorting by level and area type, formatting values, and placing it on a sheet for the building area plans.

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  • Enrollment required

    Building Area Wrap Up

    Lesson 4: Building Area

    4:20

    Demonstrate how Revit creates boundary lines for area plans using both gross building and rentable options, showing the flexibility and control available for area boundary creation.

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  • Lesson 5 Intro

    Lesson 5: Advanced Walls

    1:02

    Explore customizing wall panels, mullions, and profiles in curtain wall systems, add sweeps and reveals for control joints, and create custom wall shapes using model in place components.

  • Curtain Grids

    Lesson 5: Advanced Walls

    6:19

    Customize the curtain wall by adding and removing segments, adding curtain grids, and creating solid panels.

  • Enrollment required

    Spandrel Panels

    Lesson 5: Advanced Walls

    7:22

    Create a Spandrel panel by duplicating a glazed panel, adjusting the material transparency and color, and applying it to selected panels along the curtain wall.

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  • Enrollment required

    Metal Panels

    Lesson 5: Advanced Walls

    2:57

    Modify the bottom panels by adding metal panels with a two-inch thickness and an aluminum panel material.

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  • Enrollment required

    Tapered Mullion Profile

    Lesson 5: Advanced Walls

    5:53

    Create a tapered mullion profile by drawing lines and trimming them in Revit.

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  • Enrollment required

    Adding Mullions

    Lesson 5: Advanced Walls

    4:01

    Load the profile into the project and apply it to the mullions to customize the curtain wall design.

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  • Enrollment required

    Reveal Profile

    Lesson 5: Advanced Walls

    4:15

    Create a profile reveal family with a half-inch by one-inch dimension and load it into the family.

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  • Enrollment required

    Vertical Reveals

    Lesson 5: Advanced Walls

    5:10

    Load the profile into the project and add vertical control joints to the wall using the specified profile in the 3D view.

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  • Enrollment required

    Horizontal Reveals

    Lesson 5: Advanced Walls

    4:53

    Add horizontal reveals to the building by applying them to the wall type and specifying the locations for each reveal.

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  • Enrollment required

    Metal Coping

    Lesson 5: Advanced Walls

    7:32

    Create metal coping sweep for wall using a custom profile in Revit.

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  • Enrollment required

    In Place Family Setup

    Lesson 5: Advanced Walls

    3:32

    Create a custom ceiling element using the InPlace family tool in the interior of the building.

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  • Enrollment required

    Model In Place Extrusion

    Lesson 5: Advanced Walls

    6:40

    Create a wall portal feature with a solid extrusion form, adjusting dimensions and angles as needed.

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  • Enrollment required

    Model In Place Sweep

    Lesson 5: Advanced Walls

    7:17

    Create a bench using the sweep tool in Revit by drawing a path and defining a profile for it.

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  • Enrollment required

    Model In Place Edits

    Lesson 5: Advanced Walls

    6:19

    Adjust the sweep profile to extend beyond the wall, create a void to cut the excess, refine the profile with rounded edges, model a top cap, adjust dimensions, join geometry, and finish the model.

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  • Enrollment required

    Slanted Walls

    Lesson 5: Advanced Walls

    4:11

    Adjust the angle of the wall to create a slanted effect and explore different options for wall modeling in Revit.

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  • Lesson 5 Intro

    Lesson 6: Detailing

    0:37

    Create building sections and detailed wall sections, learning to create details using three different methods.

  • Building Sections

    Lesson 6: Detailing

    7:16

    Create building sections, adjust detail levels, join geometry, add foundation, and adjust scale for a more realistic look.

  • Enrollment required

    Building Section Graphics

    Lesson 6: Detailing

    9:06

    Create a view template from the current building section view and apply it to all other building sections for graphic consistency. Add room tags to the spaces in the building sections for additional detail and alignment. Adjust depth cueing settings to control the visibility and blending of elements in the background of the section views.

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  • Enrollment required

    Wall Sections

    Lesson 6: Detailing

    6:26

    Create a wall section with detail elements, including break lines and insulation.

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  • Enrollment required

    Naming Views

    Lesson 6: Detailing

    1:34

    Rename views in your project browser to ensure clarity and avoid accidental deletion.

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  • Enrollment required

    Import CAD Details

    Lesson 6: Detailing

    4:15

    Create a drafting view in Revit, import a CAD file, explode it, and clean up the unnecessary elements.

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  • Enrollment required

    Convert CAD Linework

    Lesson 6: Detailing

    9:01

    Explode the CAD file, delete unnecessary elements, filter and adjust line styles, modify text types, add leaders to text boxes, delete old lines, adjust line weights, and add filled regions as needed.

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  • Enrollment required

    CAD Detail Touch up

    Lesson 6: Detailing

    7:06

    Adjust line weights, add filled regions with concrete pattern, send filled regions to the back, delete unnecessary break lines, copy elements to clipboard, paste in new project, edit text and arrowhead type, add brake lines to detail.

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  • Enrollment required

    Detail View Filled Regions

    Lesson 6: Detailing

    8:08

    Create a detailed slab edge detail with filled regions and line work in Revit.

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  • Enrollment required

    Detail View Detail Lines

    Lesson 6: Detailing

    3:58

    Add detail line work to embellish the detail in the model.

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  • Enrollment required

    Detail View Components

    Lesson 6: Detailing

    6:54

    Add detail components for gypsum board, exterior sheathing, metal studs, and brick in the view.

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  • Enrollment required

    Detail View Annotations

    Lesson 6: Detailing

    7:38

    Add annotations by creating text boxes, adjusting leaders, and using dimension lines to annotate various elements in the detail drawing.

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  • Enrollment required

    Drafting View Setup

    Lesson 6: Detailing

    6:16

    Create a new window head detail by copying elements from an existing detail and adding necessary components like window sections, joint sealant, drywall accessories, and text notes.

    View enrollment options at VDCI
  • Enrollment required

    Detail View Components

    Lesson 6: Detailing

    7:41

    Align window detail with sheathing face, add drywall and adjust location, insert flashing elements, load joint sealant component, create shim with filled region, add notes and break lines to complete detail.

    View enrollment options at VDCI
  • Enrollment required

    Detail View Annotations

    Lesson 6: Detailing

    4:44

    Finalize the wall detail by adding masonry anchor, adjusting text notes, and adding break lines to highlight interior and exterior sides.

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  • Enrollment required

    Reference Details

    Lesson 6: Detailing

    3:04

    Create detail callouts for window head and door threshold details and reference them in the project views for better organization and coordination.

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  • Enrollment required

    Views on Sheets

    Lesson 6: Detailing

    5:26

    Create sheets A5.1 and A8.1 with building sections and details, adjust layout for alignment, finalize graphics, and prepare for printing.

    View enrollment options at VDCI
  • Enrollment required

    Final Submission

    Lesson 6: Detailing

    6:34

    Print a PDF of A2.0, A2.2, A5.1, and A8.1 for final submission after checking for graphic inconsistencies.

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Revit for Interior Design Course Online

  • Introduction

    Lesson 1: Project Setup Essentials

    1:33

    Get oriented to the Revit Interior Design course and understand the goals, tools, and skills you’ll develop throughout the training.

  • Template Setup

    Lesson 1: Project Setup Essentials

    8:54

    Set up a Revit template with appropriate view types, levels, and settings to support efficient interior design workflows.

  • Enrollment required

    Worksharing

    Lesson 1: Project Setup Essentials

    12:19

    Enable worksharing in Revit to allow multiple team members to collaborate within a single shared model.

    View enrollment options at VDCI
  • Enrollment required

    Enlarged Plans

    Lesson 1: Project Setup Essentials

    6:11

    Create enlarged plans for detailed interior areas such as bathrooms and kitchens, and organize them in the Project Browser.

    View enrollment options at VDCI
  • Enrollment required

    View Templates

    Lesson 1: Project Setup Essentials

    6:14

    Apply view templates to maintain consistent visual styles across views and streamline documentation.

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  • Enrollment required

    Titleblock

    Lesson 1: Project Setup Essentials

    5:37

    Customize a title block to ensure consistent formatting and professional sheet layouts.

    View enrollment options at VDCI
  • Floor Finishes 1

    Lesson 2: Interior Detailing Techniques

    10:00

    Begin placing floor finishes using filled regions while reviewing the required tools and setup.

  • Floor Finishes 2

    Lesson 2: Interior Detailing Techniques

    5:46

    Continue applying floor finishes by adjusting boundaries and layering for accurate material representation.

  • Enrollment required

    Floor Finishes 3

    Lesson 2: Interior Detailing Techniques

    4:07

    Finalize floor finishes by editing types, refining boundaries, and preparing views for sheet placement.

    View enrollment options at VDCI
  • Enrollment required

    Wall Finish Sample

    Lesson 2: Interior Detailing Techniques

    9:48

    Create a wall finish legend using filled regions and detail lines to clearly communicate materials and transitions.

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  • Enrollment required

    Interior Elevations

    Lesson 2: Interior Detailing Techniques

    12:36

    Generate interior elevation views and organize them for clarity and consistency.

    View enrollment options at VDCI
  • Enrollment required

    Wall Tile Part 1

    Lesson 2: Interior Detailing Techniques

    6:08

    Start applying wall tile materials and patterns with a focus on layout strategies in elevation views.

    View enrollment options at VDCI
  • Enrollment required

    Wall Tile Part 2

    Lesson 2: Interior Detailing Techniques

    2:30

    Continue refining wall tile layouts using detail components and pattern adjustments for accuracy.

    View enrollment options at VDCI
  • Enrollment required

    Copy Monitor

    Lesson 2: Interior Detailing Techniques

    11:13

    Use Copy/Monitor to coordinate linked architectural models and maintain consistency between disciplines.

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  • Enrollment required

    Wall Base 1

    Lesson 2: Interior Detailing Techniques

    11:33

    Add wall bases by creating profiles and sweeps, focusing on accurate placement and alignment.

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  • Enrollment required

    Wall Base 2

    Lesson 2: Interior Detailing Techniques

    2:18

    Complete wall base detailing by refining placement and resolving alignment issues.

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  • Enrollment required

    Ceilings

    Lesson 2: Interior Detailing Techniques

    4:52

    Create ceiling plans and place ceiling elements within interior spaces.

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  • Enrollment required

    Interior Elevations

    Lesson 2: Interior Detailing Techniques

    3:37

    Organize and refine interior elevation views to clearly present wall finishes and design details.

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  • Enrollment required

    Crown Moulding

    Lesson 2: Interior Detailing Techniques

    21:50

    Add crown molding using sweep profiles while maintaining clean placement and continuity.

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  • Furniture Introduction

    Lesson 3: Furniture & Finish Documentation

    8:34

    Begin adding furniture by importing, modifying, and tagging components within the project.

  • Living Room Furniture

    Lesson 3: Furniture & Finish Documentation

    10:00

    Place living room furniture with attention to layout, spacing, and design intent.

  • Enrollment required

    Bedroom Furniture

    Lesson 3: Furniture & Finish Documentation

    4:33

    Add bedroom furniture while managing visibility and accurate placement for documentation.

    View enrollment options at VDCI
  • Enrollment required

    Study Furniture

    Lesson 3: Furniture & Finish Documentation

    5:41

    Furnish the study area with desks, seating, and storage to reflect functional use.

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  • Enrollment required

    Elevations On Sheets

    Lesson 3: Furniture & Finish Documentation

    19:36

    Place interior elevations onto sheets and adjust titles and alignment for clear documentation.

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  • Enrollment required

    Elevation Graphics Part 1

    Lesson 3: Furniture & Finish Documentation

    10:40

    Enhance elevation graphics with detail lines and filled regions to improve presentation quality.

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  • Enrollment required

    Elevation Graphics Part 2

    Lesson 3: Furniture & Finish Documentation

    9:26

    Refine elevation graphics by adjusting linework, shadows, and visual hierarchy.

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  • Enrollment required

    Elevation Dimensions

    Lesson 3: Furniture & Finish Documentation

    6:45

    Add dimensions to elevation views to ensure clear and accurate construction annotations.

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  • Enrollment required

    Tagging Materials

    Lesson 3: Furniture & Finish Documentation

    4:33

    Tag finish materials within views to communicate design intent clearly.

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  • Enrollment required

    Generic Material Tag

    Lesson 3: Furniture & Finish Documentation

    2:32

    Create and apply a generic material tag for flexible surface annotation.

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  • Enrollment required

    Material Tags

    Lesson 3: Furniture & Finish Documentation

    4:00

    Label specific wall and surface finishes using material tags for accurate documentation.

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  • Enrollment required

    Adding Tags to Elevations

    Lesson 3: Furniture & Finish Documentation

    4:05

    Refine material tag placement in elevation views to maintain consistency and clarity.

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  • Enrollment required

    Adding Rooms

    Lesson 3: Furniture & Finish Documentation

    6:51

    Add rooms to the model and apply room tags to support spatial organization and schedules.

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  • Enrollment required

    Plan finish tags

    Lesson 3: Furniture & Finish Documentation

    5:27

    Apply finish tags to floor plans to clearly indicate material selections.

    View enrollment options at VDCI
  • Enrollment required

    Adjust Floor Patterns

    Lesson 3: Furniture & Finish Documentation

    2:03

    Adjust floor finish patterns to improve alignment and visual consistency.

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  • Enrollment required

    Room Finish Schedule

    Lesson 3: Furniture & Finish Documentation

    9:39

    Create a room finish schedule to document material selections by space.

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  • Enrollment required

    Finish Specifications Legend

    Lesson 3: Furniture & Finish Documentation

    6:14

    Build a finish specifications legend to provide a clear reference for all finishes used.

    View enrollment options at VDCI
  • Enrollment required

    Finish Specification Schedule 1

    Lesson 3: Furniture & Finish Documentation

    11:46

    Begin a detailed finish specification schedule organized by room and category.

    View enrollment options at VDCI
  • Enrollment required

    Finish Specification Schedule 2

    Lesson 3: Furniture & Finish Documentation

    5:33

    Continue refining the finish schedule for accuracy and readability.

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  • Enrollment required

    Furniture Plan Sheet

    Lesson 3: Furniture & Finish Documentation

    6:50

    Organize a furniture plan sheet by aligning views and cleaning up visibility settings.

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  • Enrollment required

    Schedule Sheet

    Lesson 3: Furniture & Finish Documentation

    2:48

    Create a schedule sheet that includes finish schedules and specifications with proper formatting.

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  • Enrollment required

    Interior 3d Views

    Lesson 3: Furniture & Finish Documentation

    12:27

    Create interior 3D views using camera tools and visibility controls to clearly present spatial layouts.

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  • Enrollment required

    Print Midterm to PDF

    Lesson 3: Furniture & Finish Documentation

    3:24

    Prepare and export Revit sheets to a multi-page PDF for midterm submissions or documentation.

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  • Wall Finish Method 1

    Lesson 4: Advanced Wall Finishing

    10:00

    Apply wall finishes using material layers within wall types for controlled, type-based workflows.

  • Enrollment required

    Wall Finish Method 2

    Lesson 4: Advanced Wall Finishing

    10:34

    Use split face and paint tools to apply detailed wall finishes with greater surface control.

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  • Enrollment required

    Built in Sweeps

    Lesson 4: Advanced Wall Finishing

    14:57

    Add architectural sweeps such as crown molding or trim directly into wall types.

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  • Enrollment required

    Wall Ends and Inserts

    Lesson 4: Advanced Wall Finishing

    3:56

    Resolve clean wall ends and manage inserts like doors and windows for proper finish behavior.

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  • Enrollment required

    Wall Finish Method 3

    Lesson 4: Advanced Wall Finishing

    10:54

    Use separate finish walls layered in front of core walls for flexible design control and takeoffs.

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  • Wall Finish Method 4

    Lesson 4: Advanced Wall Finishing

    9:22

    Combine multiple wall finish techniques, including hosted families and embedded profiles, for complex interiors.

  • Fitness Center Setup

    Lesson 5: Custom Materials & Tools

    3:06

    Set up a fitness center layout by placing equipment and configuring views for interior visualization.

  • Enrollment required

    pyRevit install

    Lesson 5: Custom Materials & Tools

    4:30

    Install pyRevit to extend Revit functionality with productivity tools and automation features.

    View enrollment options at VDCI
  • Enrollment required

    Custom Patterns

    Lesson 5: Custom Materials & Tools

    10:25

    Create and apply custom fill patterns to differentiate finishes such as tile or wood grain.

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  • Enrollment required

    pyRevit Custom Pattern

    Lesson 5: Custom Materials & Tools

    5:40

    Use pyRevit to import and manage custom hatch patterns efficiently.

    View enrollment options at VDCI
  • Enrollment required

    Floor Tile

    Lesson 5: Custom Materials & Tools

    12:12

    Model tile flooring accurately using grids and patterns for documentation and presentation.

    View enrollment options at VDCI
  • Enrollment required

    Gym Flooring

    Lesson 5: Custom Materials & Tools

    8:36

    Apply specialized flooring materials in a gym layout and control their representation in plan and section.

    View enrollment options at VDCI
  • Enrollment required

    Reloading Links

    Lesson 5: Custom Materials & Tools

    4:47

    Reload and manage linked Revit files to maintain coordination across disciplines.

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  • New Views

    Lesson 6: Finalization & Documentation Export

    5:41

    Create new plan and 3D views to support documentation and customized workflows.

  • Sheets

    Lesson 6: Finalization & Documentation Export

    5:06

    Assemble views onto sheets and manage title block elements for presentation or submission.

  • Enrollment required

    Elevation setup

    Lesson 6: Finalization & Documentation Export

    4:09

    Generate interior elevations using elevation markers and configure graphics for clarity.

    View enrollment options at VDCI
  • Enrollment required

    Custom Wall Graphics Part 1

    Lesson 6: Finalization & Documentation Export

    10:32

    Add wall graphics such as murals or branding using image files applied to surfaces.

    View enrollment options at VDCI
  • Enrollment required

    Custom Wall Graphics Part 2

    Lesson 6: Finalization & Documentation Export

    7:40

    Refine wall graphics by adjusting scale, placement, and visibility settings.

    View enrollment options at VDCI
  • Enrollment required

    Classroom Equipment

    Lesson 6: Finalization & Documentation Export

    5:26

    Place classroom furniture and equipment while maintaining proper spacing and alignment.

    View enrollment options at VDCI
  • Enrollment required

    Fitness Equipment Part 1

    Lesson 6: Finalization & Documentation Export

    6:26

    Begin adding fitness equipment to the gym layout with attention to scale and organization.

    View enrollment options at VDCI
  • Enrollment required

    Fitness Equipment Part 2

    Lesson 6: Finalization & Documentation Export

    5:44

    Continue refining the gym layout by aligning additional equipment accurately.

    View enrollment options at VDCI
  • Enrollment required

    Equipment Schedule

    Lesson 6: Finalization & Documentation Export

    11:33

    Generate equipment schedules automatically from placed families and control schedule visibility.

    View enrollment options at VDCI
  • Enrollment required

    Sheet Setup

    Lesson 6: Finalization & Documentation Export

    8:56

    Finalize sheets with updated titles, numbering, and view placement for consistency.

    View enrollment options at VDCI
  • Enrollment required

    Finish Plan Annotations

    Lesson 6: Finalization & Documentation Export

    10:46

    Annotate finish plans with tags and text notes to support construction documentation.

    View enrollment options at VDCI
  • Enrollment required

    Finish Elevation Annotations

    Lesson 6: Finalization & Documentation Export

    5:39

    Add detailed annotations to finish elevations including materials and key dimensions.

    View enrollment options at VDCI
  • Enrollment required

    Schedules

    Lesson 6: Finalization & Documentation Export

    10:08

    Create and format finish, furniture, and room schedules to meet project requirements.

    View enrollment options at VDCI
  • Enrollment required

    3d Views

    Lesson 6: Finalization & Documentation Export

    8:58

    Generate final 3D views with camera angles and graphic styles that convey design intent.

    View enrollment options at VDCI
  • Enrollment required

    Print to PDF

    Lesson 6: Finalization & Documentation Export

    5:13

    Export the complete Revit sheet set to a multi-page PDF for professional delivery.

    View enrollment options at VDCI

Revit & Twinmotion Interior Rendering Course Online

  • Getting Started with Twinmotion

    Lesson 1: Getting Started with Twinmotion

    8:32

    Install Twinmotion, create an Epic Games account, open your first scene, and get comfortable with the interface and core tool categories.

  • Twinmotion Navigation Basics

    Lesson 1: Getting Started with Twinmotion

    10:00

    Get oriented in Twinmotion by exploring templates, Direct Link plugins, navigation controls, and the context panel for quick scene setup.

  • Enrollment required

    Twinmotion Tools Overview

    Lesson 1: Getting Started with Twinmotion

    11:43

    Work through Twinmotion essentials, like importing models, using Populate, dragging assets from the library, and managing scenes with view sets and the scene graph.

    View enrollment options at VDCI
  • Enrollment required

    Organizing Scenes with Layer Management & Containers

    Lesson 1: Getting Started with Twinmotion

    4:27

    Keep projects organized by grouping objects into layers and containers so revisions, asset swaps, and collaboration stay manageable.

    View enrollment options at VDCI
  • Enrollment required

    Lighting, Camera Paths, and Configurations

    Lesson 1: Getting Started with Twinmotion

    4:57

    See what’s new in Twinmotion 2025 with volumetric clouds, improved shadow maps, and smoother camera animations for stronger presentations.

    View enrollment options at VDCI
  • Cameras & Environmental Settings Overview

    Lesson 2: Materials, Environment, and Rendering

    3:41

    Bring scenes to life with materials, cameras, lighting, environment controls, and export settings for polished images and panoramas.

  • Applying and Editing Materials in Twinmotion

    Lesson 2: Materials, Environment, and Rendering

    8:16

    Apply and edit materials by adjusting UV scale, color, roughness, reflectivity, and linked surfaces for consistent finishes.

  • Enrollment required

    Using Megascans and Advanced Materials

    Lesson 2: Materials, Environment, and Rendering

    9:29

    Upgrade realism with Megascans materials, tuned glass opacity/tint, emissive surfaces, and external textures for finer control.

    View enrollment options at VDCI
  • Enrollment required

    Import Settings

    Lesson 2: Materials, Environment, and Rendering

    12:01

    Compare Twinmotion import methods (linking, hierarchy, material grouping) and how each affects organization and editing flexibility.

    View enrollment options at VDCI
  • Enrollment required

    Built in Library, Sketchfab, and Asset Controls

    Lesson 2: Materials, Environment, and Rendering

    13:05

    Furnish an interior using built-in and third-party assets, then refine placement, UVs, and materials while keeping containers tidy.

    View enrollment options at VDCI
  • Enrollment required

    Animated vs. Posed Characters

    Lesson 2: Materials, Environment, and Rendering

    2:28

    Choose the right people and animals (animated, posed, cutouts, or wildlife) to match whether you’re rendering stills or walkthroughs.

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  • Enrollment required

    Painting and Scattering Vegetation

    Lesson 2: Materials, Environment, and Rendering

    14:42

    Build landscapes with grass, trees, rocks, and scattering tools, then fine-tune variety and density with manual placement.

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  • Enrollment required

    Sketchfab Models and Managing Asset Scale

    Lesson 2: Materials, Environment, and Rendering

    8:10

    Expand your library with Sketchfab and Substance assets, keeping scale, folders, and style consistent so models blend naturally.

    View enrollment options at VDCI
  • Enrollment required

    Creating and Managing Views

    Lesson 2: Materials, Environment, and Rendering

    5:22

    Save and compare multiple looks by using views that store camera position plus lighting, weather, exposure, and effects.

    View enrollment options at VDCI
  • Enrollment required

    Environmental Settings

    Lesson 2: Materials, Environment, and Rendering

    12:21

    Shape mood and shadows by controlling sun, clouds, and sky systems, using Dynamic Sky for animation or HDRI for polished stills.

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  • Enrollment required

    Controlling Clouds, Weather, and Water

    Lesson 2: Materials, Environment, and Rendering

    6:56

    Create believable weather by adjusting turbidity, cloud layers, fog, rain, wind, and water planes for reflections and atmosphere.

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  • Enrollment required

    Lens Control with Exposure, Focal Length and Depth of Field

    Lesson 2: Materials, Environment, and Rendering

    7:59

    Control the camera like a photographer by adjusting exposure, focal length, white balance, depth of field, parallelism, and overlays.

    View enrollment options at VDCI
  • Enrollment required

    Render Engines

    Lesson 2: Materials, Environment, and Rendering

    9:36

    Pick the best render approach by comparing real-time and path tracer results for lighting, reflections, and deadline-friendly performance.

    View enrollment options at VDCI
  • Enrollment required

    Rendering with Lumen vs Standard

    Lesson 2: Materials, Environment, and Rendering

    5:46

    Test real-time options by comparing the legacy standard renderer with Lumen and tuning GI, reflections, and shadows for speed vs realism.

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  • Enrollment required

    Contrast, Clay Renders, and Export Options

    Lesson 2: Materials, Environment, and Rendering

    5:08

    Finish scenes with clay mode, color filters, ambient occlusion, and export settings up to 16K while saving safely before output.

    View enrollment options at VDCI
  • Connecting Revit to Twinmotion with Direct Link

    Lesson 3: Direct Link from Revit to Twinmotion

    3:04

    Link Revit to Twinmotion with Direct Link so design changes sync cleanly without rework or messy transfers.

  • Optimizing Revit Models for Twinmotion Visualization

    Lesson 3: Direct Link from Revit to Twinmotion

    9:49

    Prepare a dedicated Revit 3D view with section boxes and visibility settings so Direct Link sends only the geometry you need.

  • Enrollment required

    Linking, Syncing, and Exporting with Datasmith

    Lesson 3: Direct Link from Revit to Twinmotion

    4:59

    Sync Revit updates into Twinmotion with one-click Direct Link or use Datasmith exports for reusable, organized workflows.

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  • Enrollment required

    Organizing Geometry and Preparing for Visualization

    Lesson 3: Direct Link from Revit to Twinmotion

    5:58

    Bring a Revit model into Twinmotion, then fix ground plane issues, floating elements, and default material behavior after import.

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  • Enrollment required

    Managing Brick, Gypsum, and Painted Surfaces

    Lesson 3: Direct Link from Revit to Twinmotion

    8:38

    Manage Revit-to-Twinmotion materials by testing assignments and replacements, batching updates, and preventing sync overwrites.

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  • Enrollment required

    Organizing the Scene Graph in Twinmotion

    Lesson 3: Direct Link from Revit to Twinmotion

    11:41

    Simplify heavy imports by organizing the scene graph into containers, renaming objects, and removing duplicates for responsiveness.

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  • Megascans Material Libraries

    Lesson 4: Interior Materials and Furniture in Twinmotion

    7:11

    Choose finishes faster by comparing Twinmotion materials to Megascans and deciding when lightweight options are enough.

  • Paint, Wood, and Veneers

    Lesson 4: Interior Materials and Furniture in Twinmotion

    10:00

    Replace placeholders with realistic paints, gypsum, and wood finishes by tuning scale, tint, and reflectivity for balanced interiors.

  • Enrollment required

    Customizing Countertops, Cabinets, and Appliances

    Lesson 4: Interior Materials and Furniture in Twinmotion

    17:48

    Elevate a kitchen by dialing in countertop scale, cabinet finishes, hardware, and appliance materials for lifelike results.

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  • Enrollment required

    Camera Views, Furniture, and Material Consistency

    Lesson 4: Interior Materials and Furniture in Twinmotion

    15:43

    Stage a room with furniture and finishes, using multiple camera angles to guide placement and unify color and texture choices.

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  • Enrollment required

    Lighting, Plants, and Fabric Materials

    Lesson 4: Interior Materials and Furniture in Twinmotion

    10:15

    Complete the look with lighting, plants, and barstools using built-in and Sketchfab assets while keeping scale and materials consistent.

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  • Enrollment required

    Scene Graph Organization for Interiors

    Lesson 4: Interior Materials and Furniture in Twinmotion

    3:35

    Keep complex scenes efficient by grouping plants, furniture, kitchen, and lighting in the scene graph and removing duplicates.

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  • Aspect Ratios, Exposure, and White Balance

    Lesson 5: Cameras, Rendering, and Lighting in Twinmotion

    8:57

    Build client-ready compositions by setting aspect ratios, resolutions, and camera views, then refining exposure and white balance.

  • Twinmotion Camera Tools

    Lesson 5: Cameras, Rendering, and Lighting in Twinmotion

    10:00

    Improve framing by adjusting focal length, sharpness, vignette, and parallelism while composing with thirds, leading lines, and DOF.

  • Enrollment required

    Global Illumination, Reflections, and Shadows

    Lesson 5: Cameras, Rendering, and Lighting in Twinmotion

    8:18

    Dial in engine settings by comparing Lumen and path tracer and tuning GI, reflections, and shadows for interior realism.

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  • Enrollment required

    Sky, Turbidity, and Environmental Presets

    Lesson 5: Cameras, Rendering, and Lighting in Twinmotion

    11:40

    Use environment presets as a baseline, then refine sun size, shadow softness, turbidity, ambient intensity, reflections, and seasonal effects across views.

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  • Enrollment required

    Balancing Natural and Artificial Light

    Lesson 5: Cameras, Rendering, and Lighting in Twinmotion

    7:28

    Balance daylight and fixtures by layering point, spot, area, and omni lights with emissive materials, without over-lighting the scene.

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  • Enrollment required

    Spotlights, Downlights, and Lamps

    Lesson 5: Cameras, Rendering, and Lighting in Twinmotion

    10:08

    Keep lighting organized by instancing downlights, grouping lamps, and using clean folders and axis controls for fast adjustments.

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  • Enrollment required

    Creating Realism with Lighting

    Lesson 5: Cameras, Rendering, and Lighting in Twinmotion

    10:15

    Tune believable interior lighting by adjusting intensity, attenuation, cone angle, color temperature, shadows, and reflections.

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  • Enrollment required

    Omni Lights, Lamps, and Glow Effects

    Lesson 5: Cameras, Rendering, and Lighting in Twinmotion

    11:13

    Fine-tune omnidirectional lights, accent lamps, and emissive materials so artificial and natural light read consistently in final renders.

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  • Enrollment required

    Exterior Landscaping for Realistic Interior Views

    Lesson 6: Finalizing, Exporting, and Post-Processing in Twinmotion

    13:22

    Add depth outside the windows with subtle landscaping (ground cover, bushes, and trees) without stealing focus from the interior.

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  • Enrollment required

    Adding Interior Plants and People

    Lesson 6: Finalizing, Exporting, and Post-Processing in Twinmotion

    8:50

    Use plants and people to establish scale and story, adjusting placement, rotation, and character choices to fit the audience.

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  • Enrollment required

    Adding Accessories, Wall Art, and Kitchen Props

    Lesson 6: Finalizing, Exporting, and Post-Processing in Twinmotion

    12:30

    Add realism with small accessories (books, art, props) while controlling scale and materials so the scene stays intentional.

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  • Enrollment required

    Fine Tuning Interiors Before Export

    Lesson 6: Finalizing, Exporting, and Post-Processing in Twinmotion

    8:50

    Polish final images by tightening compositions, balancing focal points, shaping shadows, and adjusting reflectivity, exposure, and color.

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  • Exporting Still Images in Twinmotion

    Lesson 6: Finalizing, Exporting, and Post-Processing in Twinmotion

    4:01

    Export interiors efficiently by using saved cameras, choosing resolution, and reducing load when crashes occur.

  • Enrollment required

    Reviewing Exports and Post Processing

    Lesson 6: Finalizing, Exporting, and Post-Processing in Twinmotion

    14:06

    Review exports and fix common artifacts (smudgy walls, blotchy shadows, pixelation) with exposure/shadow tweaks and light post-processing.

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Revit & Twinmotion Exterior Rendering Course Online

  • Course Overview

    Lesson 1: Exterior Rendering Foundations

    4:44

    Outline course structure, including still images and animations, while emphasizing storytelling and visual communication.

  • Revit Prep

    Lesson 1: Exterior Rendering Foundations

    7:53

    Prepare and optimize a Revit model for Twinmotion by organizing views, visibility, and geometry.

  • Enrollment required

    Direct Link Setup

    Lesson 1: Exterior Rendering Foundations

    14:38

    Establish a real-time connection between Revit and Twinmotion using direct link.

    View enrollment options at VDCI
  • Enrollment required

    Site Materials

    Lesson 1: Exterior Rendering Foundations

    6:11

    Apply realistic ground materials such as asphalt and concrete to enhance site context.

    View enrollment options at VDCI
  • Enrollment required

    Building Materials

    Lesson 1: Exterior Rendering Foundations

    20:39

    Replace placeholder materials with realistic facade systems, including glass and metal.

    View enrollment options at VDCI
  • Enrollment required

    Camera Views

    Lesson 1: Exterior Rendering Foundations

    9:00

    Create strong visual compositions using camera positioning, focal length, and resolution settings.

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  • Enrollment required

    Landscaping Basics

    Lesson 1: Exterior Rendering Foundations

    12:50

    Add trees and vegetation to frame views and enhance environmental context.

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  • Enrollment required

    Plants & Scatter

    Lesson 1: Exterior Rendering Foundations

    13:50

    Use paint and scatter tools to efficiently populate landscapes with grass and plants.

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  • Enrollment required

    Lesson Recap

    Lesson 1: Exterior Rendering Foundations

    2:05

    Review the full workflow from model prep to landscaping and camera setup.

    View enrollment options at VDCI
  • Environment Setup

    Lesson 2: Environment & Lighting Design

    5:10

    Introduce environmental design as a storytelling tool in rendering. Plan multiple lighting scenarios and connect them to camera views.

  • Day Lighting

    Lesson 2: Environment & Lighting Design

    10:00

    Build a clean daylight scene with balanced shadows and neutral lighting. Optimize sun position, sky, and exposure for clarity.

  • Enrollment required

    Sunset Mood

    Lesson 2: Environment & Lighting Design

    9:41

    Create a cinematic sunset environment with warm tones and dramatic lighting.

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  • Enrollment required

    Rain Scene

    Lesson 2: Environment & Lighting Design

    5:35

    Develop a moody rain environment using weather effects, reflections, and fog.

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  • Enrollment required

    Scene Refinement

    Lesson 2: Environment & Lighting Design

    13:56

    Review and refine all scenes by adjusting materials, lighting, and composition.

    View enrollment options at VDCI
  • Entourage Basics

    Lesson 3: Detailing, Entourage & Final Rendering

    10:00

    Introduce entourage elements such as people to add scale and storytelling.

  • Scene Population

    Lesson 3: Detailing, Entourage & Final Rendering

    10:00

    Populate scenes with people tailored to each environment and viewpoint.

  • Enrollment required

    Add Vehicles

    Lesson 3: Detailing, Entourage & Final Rendering

    13:53

    Incorporate vehicles to reinforce scale and realism. Balance placement, variety, and visibility across scenes.

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  • Enrollment required

    Decal Details

    Lesson 3: Detailing, Entourage & Final Rendering

    7:50

    Add surface details like road markings and imperfections using decals.

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  • Enrollment required

    Interior Setup

    Lesson 3: Detailing, Entourage & Final Rendering

    9:59

    Furnish interiors with desks and layout elements to create depth behind glass.

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  • Enrollment required

    Lighting Design

    Lesson 3: Detailing, Entourage & Final Rendering

    12:50

    Add interior lighting using emissive materials and area lights. Adjust intensity and color to enhance mood across scenes.

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  • Enrollment required

    Export Settings

    Lesson 3: Detailing, Entourage & Final Rendering

    4:25

    Configure export settings for high-quality render output. Manage resolution, performance, and rendering workflows.

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  • Enrollment required

    Project Review

    Lesson 3: Detailing, Entourage & Final Rendering

    2:08

    Evaluate completed renderings and refine final visuals. Prepare polished images for presentation and delivery.

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  • Animation Intro

    Lesson 4: Animation Fundamentals

    3:19

    Introduce architectural animation concepts by transitioning from static renders to dynamic storytelling.

  • Animation Clips

    Lesson 4: Animation Fundamentals

    8:32

    Demonstrate how to create and structure animation clips in Twinmotion using camera positions and timing.

  • Enrollment required

    Camera Movement

    Lesson 4: Animation Fundamentals

    7:59

    Explore essential camera techniques, including pan, orbit, dolly, and pullback, to create cinematic motion.

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  • Enrollment required

    Environment Animation

    Lesson 4: Animation Fundamentals

    10:14

    Animate environmental elements such as sun position, clouds, and lighting over time to add realism.

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  • Enrollment required

    Animated Assets

    Lesson 4: Animation Fundamentals

    15:00

    Add life to scenes by animating people, vehicles, and objects using paths and behaviors.

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  • Animation Planning

    Lesson 5: Cinematic Animation Workflow

    8:34

    Plan a cohesive animation using storyboarding techniques and structured shot sequences.

  • Build Animation

    Lesson 5: Cinematic Animation Workflow

    10:00

    Convert storyboard concepts into animation clips by reusing prepared camera views and refining motion.

  • Enrollment required

    Scene Refinement

    Lesson 5: Cinematic Animation Workflow

    11:18

    Refine animation clips by adjusting lighting, shadows, and environmental transitions for a cinematic result.

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  • Enrollment required

    Scene Detailing

    Lesson 5: Cinematic Animation Workflow

    16:01

    Refine composition by adjusting foreground elements, lighting, and sun positioning to enhance visual storytelling.

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  • Enrollment required

    Lighting Polish

    Lesson 5: Cinematic Animation Workflow

    11:37

    Enhance scenes by fine-tuning sun direction, cloud movement, and atmospheric effects for more dynamic visuals.

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  • Enrollment required

    Final Environment

    Lesson 5: Cinematic Animation Workflow

    7:38

    Optimize environmental settings including lighting, shadows, fog, and color balance for final shots.

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  • Enrollment required

    People Movement

    Lesson 5: Cinematic Animation Workflow

    17:11

    Create realistic pedestrian movement using paths, density controls, and direction settings.

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  • Enrollment required

    Vehicle Animation

    Lesson 5: Cinematic Animation Workflow

    16:12

    Animate vehicles using path tools, speed adjustments, and traffic flow techniques.

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  • Scene Cleanup

    Lesson 6: Final Rendering & Delivery

    7:01

    Review and clean animation clips by removing visual errors, fixing assets, and refining composition.

  • Export Settings

    Lesson 6: Final Rendering & Delivery

    8:52

    Configure export settings, including resolution, frame rate, and file formats for high-quality video output.

  • Enrollment required

    Video Editing

    Lesson 6: Final Rendering & Delivery

    13:52

    Review rendered clips and assemble them into a final sequence using video editing tools.

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  • Enrollment required

    Final Delivery

    Lesson 6: Final Rendering & Delivery

    17:32

    Prepare and export the final video for sharing across platforms like Vimeo or YouTube.

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Intro to SketchUp Course Online

  • Course Overview

    Welcome & Course Resources

    1:26

    A course overview covering how the community park project comes together across the six modules.

  • Introduction - File Downloads & Signing In

    Interface and Basic Modeling

    1:44

    Downloading the class files and signing in to your SketchUp account to get started.

  • Introduction - Templates & Toolbars

    Interface and Basic Modeling

    3:43

    Selecting a template and setting up the toolbars for the course.

  • Enrollment required

    Introduction - Default Tray & Status Bar

    Interface and Basic Modeling

    2:49

    Touring the Default Tray dialog boxes and the Status Bar at the bottom of the SketchUp window.

    View enrollment options at VDCI
  • Enrollment required

    Introduction - Trays, Preferences & Warehouses

    Interface and Basic Modeling

    7:09

    Customizing the SketchUp interface through Preferences, and browsing the 3D Warehouse for models.

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  • Enrollment required

    Introduction - Basic Tools (Eraser, Rectangle, Push-Pull)

    Interface and Basic Modeling

    3:04

    Using the Eraser, Rectangle, and Push/Pull tools to build a simple 3D box, and navigating the model with Orbit, Pan, and Zoom.

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  • Enrollment required

    Introduction - Edges, Faces & Auto Heal

    Interface and Basic Modeling

    4:12

    Understanding how edges and faces form geometry, and how Auto-Heal automatically closes a loop of coplanar edges into a face.

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  • Enrollment required

    Picnic Table - First Leg

    Interface and Basic Modeling

    6:41

    Using the Rotated Rectangle, Push/Pull, and Line tools to build the first leg of the picnic table, then grouping it.

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  • Enrollment required

    Picnic Table - Second Leg & Groups

    Interface and Basic Modeling

    6:36

    Copying the first leg to build the second leg of the picnic table, and organizing the parts into Groups.

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  • Enrollment required

    Picnic Table - Seat Supports

    Interface and Basic Modeling

    6:18

    Using Rectangle, Eraser, and Push/Pull to create the seat and top supports for the picnic table.

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  • Enrollment required

    Picnic Table - Tabletop Boards & Array Tool

    Interface and Basic Modeling

    8:22

    Adding the tabletop boards, using the Move tool's built-in Array to copy them evenly across the table.

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  • Enrollment required

    Picnic Table - Underside Supports & Bracing

    Interface and Basic Modeling

    7:11

    Adding the underside supports and angled bracing using Rectangle, Push/Pull, Rotated Rectangle, and Move.

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  • Enrollment required

    Trash Can - Setup & Tool Overview

    Interface and Basic Modeling

    1:52

    Setting up the trash can model and reviewing the tools used to build it.

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  • Enrollment required

    Trash Can - Cylinder Body & Auto Fold

    Interface and Basic Modeling

    7:43

    Using Circle and Push/Pull with Autofold to build and scale the cylindrical body of the trash can.

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  • Enrollment required

    Trash Can - Scaling & Lid

    Interface and Basic Modeling

    1:35

    Scaling the can body and building the lid using the Scale tool with Autofold.

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  • Enrollment required

    Trash Can - Lid Offset & Hole

    Interface and Basic Modeling

    1:07

    Using Offset to create the lid's rim and Push/Pull to cut the opening in the lid.

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  • Enrollment required

    Trash Can - Recessed Lid & Grouping

    Interface and Basic Modeling

    3:07

    Recessing the lid into the can body and grouping the finished trash can.

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  • Enrollment required

    Recycle Can - Base, Polygon Body & Lid

    Interface and Basic Modeling

    9:23

    Using Polygon, Circle, Push/Pull, and Offset to build the base, body, and lid of the recycle can.

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  • Enrollment required

    Recycle Can - Hollowing & Soften Edges

    Interface and Basic Modeling

    4:21

    Hollowing out the recycle can with Push/Pull and smoothing its geometry with Soften Edges.

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  • Enrollment required

    Recycle Can - 3D Text & Materials

    Interface and Basic Modeling

    10:44

    Adding a label to the recycle can with the 3D Text tool and applying materials with the Paint Bucket tool.

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  • Fountain - Freehand Tool Intro

    The Fountain & Signage

    2:41

    Introducing the Freehand tool to sketch an organic outline for the fountain.

  • Fountain - Freehand Segment Control

    The Fountain & Signage

    1:28

    Controlling the number of segments the Freehand tool draws for a cleaner curve.

  • Enrollment required

    Fountain - Organic Shape & Follow Me Tool

    The Fountain & Signage

    8:41

    Using Push/Pull and Autofold to build the fountain profile, then revolving it with the Follow Me tool.

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  • Enrollment required

    Fountain - Water Feature Pedestal

    The Fountain & Signage

    1:10

    Using Circle and Push/Pull to build the pedestal for the fountain's water feature.

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  • Enrollment required

    Fountain - Import Profile & Components

    The Fountain & Signage

    3:14

    Importing the fountain profile and revolving the water feature with Follow Me, then reversing faces as needed.

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  • Enrollment required

    Fountain - Water & Lily Pads

    The Fountain & Signage

    10:31

    Drawing the water surface with the Move tool and a transparent material, then adding lily pads with the Pie and Push/Pull tools.

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  • Enrollment required

    Fountain - Cleaning Up Geometry

    The Fountain & Signage

    5:32

    Cleaning up stray geometry left over from building the fountain.

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  • Enrollment required

    Fountain - Koi Fish - Open File

    The Fountain & Signage

    0:32

    Opening the koi fish model file to prepare it for texturing.

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  • Enrollment required

    Fountain - Koi Fish - Create Textures

    The Fountain & Signage

    1:38

    Creating new materials for the koi fish using the Add Material button and texture images.

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  • Enrollment required

    Fountain - Koi Fish - Texture Setup

    The Fountain & Signage

    5:57

    Sizing and applying the koi fish textures to the flat faces of the model.

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  • Enrollment required

    Fountain - Koi Fish - Projected Materials

    The Fountain & Signage

    7:15

    Using Texture > Position and Texture > Projected to wrap the koi fish materials onto its curved geometry.

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  • Enrollment required

    Fountain - Koi Fish - Place in Fountain

    The Fountain & Signage

    1:26

    Deleting extra geometry and placing the finished koi fish into the fountain.

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  • Enrollment required

    Welcome Sign - Setup

    The Fountain & Signage

    0:59

    Using Polygon, Move/Copy, Rectangle, and Push/Pull to build the planter box for the welcome sign.

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  • Enrollment required

    Welcome Sign - Planter Box & Post

    The Fountain & Signage

    9:27

    Using Guides to locate and build the posts and sign body with Polygon, Push/Pull, and Autofold.

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  • Enrollment required

    Welcome Sign - Curved Top

    The Fountain & Signage

    2:33

    Using Guides, Arc, and Follow-Me to build the curved border along the top of the welcome sign.

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  • Enrollment required

    Welcome Sign - Profile Edge & Nested Groups

    The Fountain & Signage

    2:07

    Refining the sign's profile edge and organizing the parts into nested Groups.

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  • Enrollment required

    Welcome Sign - 3D Text & Logo

    The Fountain & Signage

    5:46

    Adding 3D Text and an imported logo to complete the welcome sign.

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  • Carousel Sleigh - Profile & Guidelines

    The Carousel

    10:16

    Setting up Guides with the Tape Measure and Protractor tools, then using the Line and Arc tools to draw the sleigh's outline.

  • Carousel Sleigh - Seat & Mirroring

    The Carousel

    9:12

    Building the sleigh seat with Guides, Line, Arc, and Push/Pull, then using Move and Scale to mirror the sleigh body.

  • Enrollment required

    Carousel Sleigh - Flip Tool & Cleanup

    The Carousel

    3:43

    Using the Flip Along tool and Soften Edges to clean up and smooth the mirrored sleigh body.

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  • Enrollment required

    Carousel Horse - Painting Materials

    The Carousel

    5:45

    Exploring the Paint Bucket tool's modifier keys to paint the carousel horse with different colors.

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  • Enrollment required

    Carousel - Base & Placing Horses

    The Carousel

    8:49

    Building the carousel base with Circle, Find Center, and Push/Pull, then placing the horse and sleigh components on guide points around the model.

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  • Enrollment required

    Carousel - Stairs, Center & Columns

    The Carousel

    8:30

    Revolving the stairs with Follow-Me, adding a center column with Polygon and Scale/Autofold, and arraying columns around the carousel with Rotate.

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  • Enrollment required

    Carousel - Roof & Unique Components

    The Carousel

    8:09

    Building the carousel roof with Polygon, Line, and Autofold, and making a unique horse component with its own paint colors.

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  • Topography from Image - Open File

    Topography, Geo-Location & Shadows

    0:40

    Opening the site file to prepare it for building topography from an image.

  • Topography from Image - Site Plan Texture

    Topography, Geo-Location & Shadows

    3:19

    Creating a texture from the site plan image and applying it to a rectangle.

  • Enrollment required

    Topography from Image - Import Components & Sandbox

    Topography, Geo-Location & Shadows

    1:57

    Adding the park components and turning on the Sandbox extension in the Extension Manager.

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  • Enrollment required

    Topography from Image - Enabling Sandbox Tools

    Topography, Geo-Location & Shadows

    0:43

    Enabling the Sandbox toolbar to access the topography tools.

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  • Enrollment required

    Topography from Image - Building Topo by Hand

    Topography, Geo-Location & Shadows

    7:42

    Using Line and Move/Autofold, plus Add Detail and Flip Edge, to hand-build 3D topography, then smoothing it with Soften Edges and projecting the site plan texture onto it.

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  • Enrollment required

    Topography from Scratch - From Scratch Tool

    Topography, Geo-Location & Shadows

    6:35

    Creating a toposurface with the Sandbox From Scratch tool and adding the park components.

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  • Enrollment required

    Topography from Scratch - Smoothing & Texture

    Topography, Geo-Location & Shadows

    4:25

    Using the Smoove tool to shape the toposurface, then applying the site plan texture to it.

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  • Enrollment required

    Geolocation

    Topography, Geo-Location & Shadows

    12:54

    Reviewing SketchUp's Geographic Location options, grabbing a real-world location, and setting one manually.

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  • Enrollment required

    Shadows & Fog

    Topography, Geo-Location & Shadows

    8:30

    Using the Shadows and Fog dialog boxes to change the model's appearance.

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  • Topography from Contours - From Contours Tool

    Topography from Contours

    8:10

    Importing AutoCAD contour lines and using the From Contours tool to generate the 3D toposurface.

  • Enrollment required

    Topography from Contours - Stamp Tool & Pads

    Topography from Contours

    11:14

    Using the Stamp tool to add flat pads to the topography and cleaning up the surrounding surface.

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  • Enrollment required

    Topography from Contours - Stamping Carousel & Fountain

    Topography from Contours

    6:20

    Exploding the carousel and fountain components before stamping their pads into the toposurface.

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  • Enrollment required

    Topography from Contours - Drape & Materials

    Topography from Contours

    9:08

    Using the Drape tool to add edges to the toposurface and painting it with real-world materials.

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  • Components - Picnic Table, Cans & Scenes

    The Community Park

    7:46

    Bringing in the picnic table and cans from the 3D Warehouse, editing their Glue To option, and adding Scenes.

  • Components - Benches, Bike Racks & Cars

    The Community Park

    5:31

    Placing benches, bike racks, and cars from the 3D Warehouse around the park.

  • Enrollment required

    Components - Face Me & Palm Tree from Image

    The Community Park

    7:24

    Creating a component from an image and making it a Face-Me component, then placing palm trees around the model.

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  • Enrollment required

    Tags - Import & Organizing with Tags

    The Community Park

    5:58

    Importing tags and organizing the model's components and groups for a smoother workflow.

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  • Enrollment required

    Tags - Entourage, Furniture & People

    The Community Park

    5:32

    Tagging the entourage, furniture, and people models placed around the park.

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  • Enrollment required

    Animation - Styles, Scenes & Camera

    The Community Park

    10:47

    Opening the Styles dialog box to change the model's style, then editing the view with the Look Around and Walk tools and the Field of View option.

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  • Enrollment required

    Animation - Scenes & Transitions

    The Community Park

    5:28

    Adding Scenes and setting scene transitions to build a camera animation moving through the park.

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  • Enrollment required

    Animation - Export & Closing

    The Community Park

    4:51

    Editing the animation options in Model Info and exporting the finished animation.

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Intro to AutoCAD Course Online

  • The User Interface Part 1

    Lesson 1: The Interface and Architectural Symbols

    10:00

    Explore the AutoCAD user interface and tools in an architectural context.

  • The User Interface Part 2

    Lesson 1: The Interface and Architectural Symbols

    9:53

    Customize your AutoCAD user interface settings to match the course requirements, including color themes, crosshair size, file types, and status bar elements.

  • Enrollment required

    Course Setup

    Lesson 1: The Interface and Architectural Symbols

    2:49

    Download and extract the CAD101 file downloads folder, save it in a convenient location, copy the VDCI Fundamentals template into the AutoCAD template folder, and open a new drawing using the template.

    View enrollment options at VDCI
  • Enrollment required

    Annotation vs

    Lesson 1: The Interface and Architectural Symbols

    5:04

    Differentiate between annotation objects and real-world objects by drawing them at different scales in AutoCAD, with real-world geometry drawn at real-world scale and annotation objects drawn at paper scale.

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  • Enrollment required

    Drafting Symbols

    Lesson 1: The Interface and Architectural Symbols

    2:58

    Begin drawing in the next video.

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  • Enrollment required

    Detail Symbol Part 1

    Lesson 1: The Interface and Architectural Symbols

    5:09

    Create a new layer named A-Syms, set color to 120, and activate it before drawing the Detail Symbol.

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  • Enrollment required

    Detail Symbol Part 2

    Lesson 1: The Interface and Architectural Symbols

    6:05

    Draw a circle with a specified center point and diameter in AutoCAD, using the Center Radius Circle tool and entering the values accurately.

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  • Enrollment required

    Detail Symbol Part 3

    Lesson 1: The Interface and Architectural Symbols

    3:55

    Finish drawing and connecting geometry using the line tool in AutoCAD by activating object snaps for perfect alignment to the quadrants of the circle.

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  • Enrollment required

    Detail Hat Part 1

    Lesson 1: The Interface and Architectural Symbols

    5:52

    Draw detail hat using a 1.5-inch diameter circle as the base, creating the bottom arc of a triangular hat.

    View enrollment options at VDCI
  • Enrollment required

    Detail Hat Part 2

    Lesson 1: The Interface and Architectural Symbols

    10:14

    Create construction geometry using the ray tool, erase original rays, clean up geometry using fillet and trim, and add a fill color to the shape.

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  • Enrollment required

    Section Hat

    Lesson 1: The Interface and Architectural Symbols

    10:25

    Draw a section hat symbol by creating circles, rays, and hatching the shape.

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  • Enrollment required

    Door Symbol

    Lesson 1: The Interface and Architectural Symbols

    7:18

    Create and save a door symbol circle with a radius of 1/8 using the center radius option.

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  • Enrollment required

    Window Symbol

    Lesson 1: The Interface and Architectural Symbols

    6:08

    Create a polygon symbol for a window using the inscribed and circumscribed methods.

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  • Enrollment required

    North Arrow

    Lesson 1: The Interface and Architectural Symbols

    10:47

    Draw a North arrow with circles, lines, and offsets.

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  • Enrollment required

    Datum Point

    Lesson 1: The Interface and Architectural Symbols

    7:47

    Finish the lesson by drawing the datum point symbol using the circle and line tools and adding a solid hatch.

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  • Coordinate Entry

    Lesson 2: Electrical Symbols

    7:19

    Learn about the three types of coordinate entry in AutoCAD: absolute, relative, and polar relative coordinates.

  • Duplex Outlet Symbol

    Lesson 2: Electrical Symbols

    6:24

    Create electrical symbol for duplex outlet using absolute and relative coordinates.

  • Enrollment required

    Half Hot Outlet Symbol

    Lesson 2: Electrical Symbols

    8:23

    Create a half-hot outlet symbol with precise absolute coordinates and move objects using different workflows: point-to-point, distance-and-direction, and ortho. Offset and copy objects to finalize the symbol, then apply a hatch for completion.

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  • Enrollment required

    Electrical Switch Symbol

    Lesson 2: Electrical Symbols

    6:44

    Draw the electrical switch using AutoCAD geometry and construction tools.

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  • Enrollment required

    Three Way Switch

    Lesson 2: Electrical Symbols

    4:10

    Create a three-way switch symbol by adding text to an existing file using the Save As feature in AutoCAD.

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  • Enrollment required

    Voice Data Outlet Symbol

    Lesson 2: Electrical Symbols

    8:16

    Create the voice data outlet symbol by drawing a square, moving it to the correct location, exploding the object to delete unnecessary lines, and adding a hatch.

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  • Enrollment required

    Television Outlet Symbol

    Lesson 2: Electrical Symbols

    5:27

    Create television outlet symbol by drawing a line, rectangle, and adding text "TV" centered in the rectangle.

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  • Enrollment required

    Electrical Power Box Symbol

    Lesson 2: Electrical Symbols

    4:58

    Create an electrical power box symbol by drawing a rectangle, offsetting top and bottom lines, exploding the rectangle, trimming corners, and adding a hatch.

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  • Enrollment required

    Ceiling Light Symbol

    Lesson 2: Electrical Symbols

    5:22

    Create a ceiling light symbol with a circle and construction lines using AutoCAD.

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  • File Types

    Lesson 3: Kitchen and Bath Fixtures

    2:19

    Sort AutoCAD files by type to separate DWG files from BAK files in the downloads folder.

  • Selecting Objects

    Lesson 3: Kitchen and Bath Fixtures

    8:13

    Learn how to select entities in AutoCAD using various tools and methods.

  • Enrollment required

    Measurement Input

    Lesson 3: Kitchen and Bath Fixtures

    3:04

    Input feet and inches in AutoCAD using the correct format, such as two apostrophe six or 30 inches, to ensure accurate measurements.

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  • Enrollment required

    Refrigerator

    Lesson 3: Kitchen and Bath Fixtures

    6:47

    Start drawing the refrigerator symbol by creating a rectangle, moving it 1 inch from the midpoint, and adding a right line 2 feet, 1 inch from the bottom edge.

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  • Enrollment required

    Shower Stall

    Lesson 3: Kitchen and Bath Fixtures

    8:24

    Create a Shower Stall drawing with fixtures and drain hole.

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  • Enrollment required

    Toilet Part 1

    Lesson 3: Kitchen and Bath Fixtures

    8:17

    Create construction geometry for the toilet outline using offsets and draw the toilet shape with diagonal lines.

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  • Enrollment required

    Toilet Part 2

    Lesson 3: Kitchen and Bath Fixtures

    4:26

    Erase unnecessary geometry using three crossing windows and add necessary fillets to the toilet design.

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  • Enrollment required

    Range Part 1

    Lesson 3: Kitchen and Bath Fixtures

    7:55

    Create a range template with rectangles and circles.

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  • Enrollment required

    Range Part 2

    Lesson 3: Kitchen and Bath Fixtures

    6:18

    Add burners to the design by drawing circles and lines, creating arrays, and adjusting dimensions.

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  • Enrollment required

    Bathroom Sink Part 1

    Lesson 3: Kitchen and Bath Fixtures

    6:06

    Offset the inner rectangle and stretch the bottom line by 2 inches.

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  • Enrollment required

    Bathroom Sink Part 2

    Lesson 3: Kitchen and Bath Fixtures

    7:17

    Create the faucet, handles, and sink drain using circles and construction lines, then add fillets to the inner and outer rectangles.

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  • Enrollment required

    Kitchen Sink Part 1

    Lesson 3: Kitchen and Bath Fixtures

    8:40

    Draw and move a rectangle to create the base of the kitchen sink, then use offset, stretch, and mirror to create the two basins and add a drain.

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  • Enrollment required

    Kitchen Sink Part 2

    Lesson 3: Kitchen and Bath Fixtures

    9:28

    Add fillets to the rectangle, mirror it, create the faucet and handles, and rotate the faucet.

    View enrollment options at VDCI
  • The Floor Plan

    Lesson 4: Walls, Doors, and Windows

    4:06

    Analyze the floor plan, create a bounding box, draw exterior walls, add dividing walls, and insert door and window openings.

  • Setting Up

    Lesson 4: Walls, Doors, and Windows

    7:32

    Create new layers alphabetically and assign colors to each layer based on the project requirements. Draw a large rectangle for the building floor plan, ensuring it aligns with specified dimensions and coordinates. Offset the exterior walls inward by 3.5 inches to maintain accuracy.

  • Enrollment required

    Interior Walls Part 1

    Lesson 4: Walls, Doors, and Windows

    6:14

    Draw the center line of the long horizontal wall, offset it above and below by 1.75 inches using the quick calculator, then trim and clean up the wall intersections.

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  • Enrollment required

    Interior Walls Part 2

    Lesson 4: Walls, Doors, and Windows

    9:28

    Create interior walls using the offset command and trim to clean up the geometry.

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  • Enrollment required

    Wall Openings

    Lesson 4: Walls, Doors, and Windows

    11:18

    Create wall openings for doors and windows by offsetting and trimming lines to include jam widths and specific dimensions for each opening.

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  • Enrollment required

    Windows

    Lesson 4: Walls, Doors, and Windows

    8:02

    Draw rectangles representing doors and arcs showing door swings using specific dimensions and quadrant directions in AutoCAD.

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  • Enrollment required

    Doors

    Lesson 4: Walls, Doors, and Windows

    7:30

    Draw door geometry using rectangles and arcs to represent door swings in AutoCAD.

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  • Enrollment required

    Wall Poches

    Lesson 4: Walls, Doors, and Windows

    5:33

    Create a pochet hatch pattern to differentiate solid walls on the floor plan.

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  • Inserting Blocks

    Lesson 5: Creating Sheets and Adding Fixtures

    5:59

    Insert a block by setting insertion point, scale, and rotation options before placing it on the drawing.

  • Sheet File

    Lesson 5: Creating Sheets and Adding Fixtures

    8:42

    Create A201 sheet file by inserting floor plan as an external reference and attaching title block.

  • Enrollment required

    Inserting Fixtures Part 1

    Lesson 5: Creating Sheets and Adding Fixtures

    8:02

    Insert kitchen and bathroom fixtures, including a counter, sink, shower, and toilet, using specified dimensions and placement.

    View enrollment options at VDCI
  • Enrollment required

    Inserting Fixtures Part 2

    Lesson 5: Creating Sheets and Adding Fixtures

    6:56

    Place the range, fridge, and kitchen sink in the designated positions on the drawing using precise measurements and tracking commands.

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  • Enrollment required

    Annotations

    Lesson 5: Creating Sheets and Adding Fixtures

    3:16

    Draw text labels for different rooms, copy them to other rooms, and update the text accordingly.

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  • Enrollment required

    Attributes

    Lesson 5: Creating Sheets and Adding Fixtures

    6:15

    Add attributes to symbols for detail, door, and window before inserting them into the project.

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  • Enrollment required

    Door and Window Symbols

    Lesson 5: Creating Sheets and Adding Fixtures

    6:17

    Add door and window symbols with specific attribute values using block instances and object snap tracking for precise placement.

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  • Enrollment required

    Dimensions Part 1

    Lesson 6: The Dimensions and Plotting

    7:46

    Begin drawing dimensions for the floor plan by setting up the file and changing the current layer to a-dims.

    View enrollment options at VDCI
  • Enrollment required

    Dimensions Part 2

    Lesson 6: The Dimensions and Plotting

    11:06

    Draw and adjust dimensions on the floor plan.

    View enrollment options at VDCI
  • Enrollment required

    Dimensions Part 3

    Lesson 6: The Dimensions and Plotting

    6:50

    Finish moving and updating dimension text for accuracy and readability in the project.

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  • Enrollment required

    Exporting the Floor Plan

    Lesson 6: The Dimensions and Plotting

    9:08

    Create a final PDF submission for the CAD101 Introduction to AutoCAD course.

    View enrollment options at VDCI

Curriculum

What you'll learn

  • Understand the fundamentals of Revit, including its interface and tools for 3D modeling and space planning
  • Enhance your skills in Revit with advanced techniques for detailed project development and collaboration
  • Learn how to design interior spaces using Revit, focusing on materials, lighting, and furniture placement
  • Create high-quality interior renderings in Twinmotion, bringing your designs to life with realistic lighting and textures
  • Develop skills in producing exterior renderings and animations using Revit and Twinmotion for compelling visual presentations
  • Master the workflow integration of Revit and Twinmotion to streamline the design and visualization process

Course outline

  1. Intro to Revit Course Online 30 hours

    Learn how to design 3D building models and create detailed construction documents using Revit Architecture tools. This course will teach you how to efficiently work within Building Information Modeling (BIM) for architectural design and documentation.

    • Describe Primary Revit Concepts and how they relate to Building Information Modeling (BIM).
    • Explore the Revit User Interface.
    • Design a 3D building model to explain how information is interrelated
    • Determine the appropriate workflow to complete tasks within Revit.
    • Develop a project that includes floors, walls, ceilings, stairs, curtain walls, and roof design to strengthen 3D modeling and 2D documentation skills.
    • Create presentation-level architectural graphics.
    • Catalog building information using schedules.
  2. Intermediate Revit Course Online 30 hours

    Enhance your Revit skills by learning advanced techniques for creating detailed construction documents. This course covers integrating DWG files, creating custom schedules, building 3D parametric families, and using BIM project management tools.

    • Integrate DWG Files to create Revit details.
    • Tag elements for cost estimation and material take-offs.
    • Explore the capabilities of design options and how to present different options.
    • Create 3D parametric families.
    • Build customized door, material, and room schedules that can be used for construction take-offs.
    • Explore BIM project management techniques to keep models efficient and user-friendly.
  3. Revit for Interior Design Course Online 30 hours

    This is a comprehensive course designed to help you master the fundamentals of Revit software for interior design projects. From creating detailed floor plans to producing professional renderings, this course equips you with the tools needed to bring your design concepts to life.

    • Draft precise floor plans and layouts that are ready to present to clients or integrate with architectural plans
    • Transform spaces into fully-rendered 3D designs and explore every detail from lighting to textures
    • Learn to create custom furniture and fixtures to make each project uniquely yours
    • Save hours with Revit’s organizational tools, ensuring seamless collaboration between designers, architects, and contractors
    • Produce clean, detailed project documents that meet industry standards and wow your clients
  4. Revit & Twinmotion Interior Rendering Course Online 30 hours

    This course teaches the real-time rendering workflow between Revit and Twinmotion, focusing on creating photorealistic interior visualizations. Through hands-on, project-based learning, you will master linking Revit models, applying materials and lighting, and populating scenes to produce stunning, portfolio-ready renderings.

    • Master the Twinmotion interface and navigation tools for seamless project creation and management
    • Efficiently export and link Revit models to Twinmotion, maintaining real-time synchronization for model updates
    • Customize and apply materials, lighting, and furniture to enhance the realism and visual appeal of interior spaces
    • Create multiple camera views and optimize scene composition for high-impact renderings
    • Configure realistic interior lighting using both natural and artificial sources to set the mood and enhance visual storytelling
  5. Revit & Twinmotion Exterior Rendering Course Online 30 hours

    Learn how to bring your Revit models into Twinmotion to create polished exterior visualizations and animations. This course covers real-time linking, materials, lighting, and scene setup so you can deliver photorealistic results for clients and your portfolio.

    • Navigate the Twinmotion 2025 interface and use core tools for efficient project setup and management.
    • Import and export Revit and SketchUp models into Twinmotion with real-time synchronization.
    • Apply and customize exterior materials, lighting, and landscaping to enhance design realism.
    • Configure natural and artificial lighting to set the atmosphere and support visual storytelling.
    • Develop and manage camera views for optimized scene composition and presentation.
    • Produce and export dynamic animations that clearly communicate building designs.
  6. Intro to SketchUp Course Online 30 hours

    Learn to create 3D models of a community park, including site furnishings and topography. This course introduces students to SketchUp tools, workflows, and collaboration techniques to design and model architectural spaces.

    • Design massing and preliminary design 3D models.
    • Build collaboration.
    • Determine the most efficient way of accurately and productively working within SketchUp.
    • Use all of the SketchUp tools to best learn the functionality of the software program.
  7. Intro to AutoCAD Course Online 30 hours

    Learn the basics of AutoCAD, from creating drafting symbols and floor plans to integrating components into a complete sheet file. This course covers skills such as layering, dimensioning, and plotting for real-world applications.

    • Create drafting symbols, kitchen and bath fixtures, a floor plan and integrate all information into one deliverable sheet file.
    • Distinguish the differences required to generate drawings for use as annotation and real-world model components.
    • Create and insert blocks and externally reference files and determine the appropriate times to apply those skill sets.
    • Master file management, drafting on layers, integrating drawing component files and plotting while working on the class residential project.

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Is this course right for you?

Choose this focused course if modeling and rendering are the skills you need most. Compare the Interior Design Professional course for a broader sequence that also covers color, materials, space planning and portfolio development alongside the software training.

Are SketchUp and AutoCAD part of the core sequence?

The core sequence is Revit and Twinmotion training. Introductory SketchUp and AutoCAD appear as optional bonus choices, and VDCI allows one of those electives in addition to the core coursework.

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