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After teaching himself to code through online resources and attending App Academy in San Francisco, Erik Trautman created The Odin Project, an online, open-source education program that teaches aspiring web developers to code and become job-ready. We talk to Erik about his views on education and technology, tactics to build online communities around education, and why The Odin Project can be the answer for students who aren't in a position to attend an in-person bootcamp. 

 

Tell us your story and how you got involved in the learn-to-code movement.

I actually spent 5 years in finance. I was a West Coast Power and Gas market analyst and trader working for various banks, energy companies and hedge funds.  It’s an incredibly interesting and intellectual career, but, at the end of the day, it wasn’t really a fulfilling career.

I'm ultimately driven by the desire to make an impact -- when I’m shriveled and done in my lifetime, I want to look back and say that I had a very strong, positive impact on the world around me.  Thus I’ve always wanted to build a business or at least create something that was adding value in a more permanent way. So about 2 years ago I decided to move on and learn how to code. I wanted to get into tech because I think that it provides the highest degree of leverage in order to create impact and change.

Education too has a major impact and one that reverberates through generations – teach one person and you've potentially taught thousands of people down the line. When you combine education and technology, you have this incredibly interesting chance to provide a high-potential impact to a lot of people. That’s really cool to me.

I initially learned how to code mostly through online sources. I picked up a book and started pinging through all kinds of different online resources. I went through a Udemy course, “Become a Web Developer from Scratch.” It was one of the most successful courses on Udemy; kudos to them but I really didn’t like it. I thought it barely covered the surface of the material, the production value was terrible, the whole learning experience was just poor. Even though it was probably one of the best online courses out there at the time, is just gave me this thought that online education could be so much better.

 

So then how did you continue your education offline?

I started App Academy in 2013. I had been taking a lot of these courses online and, like many people, I didn’t feel like I had a clear path. I felt like I was learning a lot of things but none of them were bringing me necessarily closer to the ultimate goal of being a real web developer. I could take a course on Coursera and spend 200 hours working on the course material but, if I laid it all out on a timeline, I didn’t actually feel like I was 200 hours closer to being an effective web developer.

That search for a strong path was probably the main reason why I decided to go to a bootcamp in the first place. I had a really good experience with the program at App Academy. I was particularly fond of their tuition model, where you don’t pay until you get a job.  That accountability for outcomes is something that’s really missing from education in general.

Since I had such a positive experience in the program, I worked there during the next cohort to help them grow the business.  During that time I did a lot of admissions work -- I read at least a thousand applications and interviewed more than a hundred prospective students. I saw a lot of people out there who were looking for these kinds of solutions but for whom traditional bootcamps are actually not the appropriate solution; whether it’s monetary, time-commitment, life cycle… there are so many reasons why a bootcamp may not be appropriate.

So that’s how I turned to The Odin Project. I left App Academy and started the project with the mission of providing a free and open resource that gave people a clear path and lifted the curtain on being a web developer.

 

Tell us about The Odin Project and it’s goals.

I think that there are three major pillars in education: You need a path forward, you need access to help and you also would ideally like to interact with people around you. In-person education traditionally tends to provide these things well. Online education has tended to serve them very poorly.

The path forward for me was always the strongest because you have to know where you’re going before you even start, otherwise you’re just floundering around. So the number one goal was to create a curriculum.

The second most important for me is very much about the social aspect; giving people the opportunity to learn socially because it’s incredibly lonely to be learning this stuff if you’re staring at a computer screen.  You could spend two days working through a bug that would take you 10 minutes to get past if you worked with someone else.

Once you have that community then you can start working on connecting them to make learning more of a social experience.  That’s been the growing arc of the project as we go forward.

 

How do your students communicate with each other and operate as a community?

We have two types of students right now.

First off, we have a number of students who have gone through the curriculum and expressed an interest in building real projects and working on something together. I had an epiphany in December 2013 and asked a group of them if they wanted to work on the Odin project since it was, in fact, a "real" open source project.  When they agreed, it began a cycle where these students were actually building the project they simultaneously used to learn.

We began by running weekly SCRUM meetings which have become daily SCRUMs. We have teams of students using agile methodologies to build the project that they’re using to learn. And that’s a great community. You have people who have just stuck with it for 6 or 8 months now. Maybe they’re not even using the Project anymore but they stick around as a part of the community; they’ll come to the SCRUM meetings and hang out and talk with their friends.

The other big community elements are the study groups.  Another group of Odin Project students early this year said they wouldn’t be able to get through it without other people.  I was still focusing on the curriculum during this time and just didn’t have the bandwidth to handle it so I gave them a corner of the website and told them if they wanted to lead their own study groups, they could as long as they coordinated the groups themselves.

So those are the two main community elements we have right now.  Obviously building a community takes a lot of time, but we’ve started seeing it more and more since the project's launch.

 

How many people are in The Odin Project network?

I just published the last three courses about a month ago and we’ve got about 4,000 users right now. We’ve had about 200 pull requests from users on the curriculum submitting solutions and bug fixes and things like that. The community of people who have made meaningful contributions to the project is in the dozens.  They're all listed on the Contributing page.

 

What kinds of struggles have you faced in starting The Odin Project?

We’ve learned a whole lot along the way in terms of how people consume content online, how you organize people online, how you teach people online and how you use industry methodologies and attach them to groups of learners. We’re working with people who are beginners, who are remote, who are part-time, and who are volunteers. You could not ask for a worse batch of factors but we’re able to wrangle that together into a process that actually works. That’s pretty cool.

 

You’ve chosen to keep The Odin Project free. Will it always be free?

Originally, the idea of the project was to monetize it through a premium services model -- if you’re interested in mentorship, we would give you access to mentorship, although something more affordable like a peer mentorship. At this point, my direction has definitely shifted a little bit, and I don’t really see The Project monetizing directly. It may be able to generate some leads to other projects or other helpful things that can be sustaining for it.

 

What are the expected outcomes for someone who has completed The Odin Project? Do you expect that somebody could get a job or get a promotion at work?

The project covers the entire gamut from zero to job. If you go through the entire project, then you should be job-ready. The very last course of the project is entirely based on how you can get hired as a web developer.

The whole point of this was to provide the entire spectrum, where everyone else had only focused on a little piece of it – which is why it took almost a year to actually build out the curriculum. The strongest and most difficult outcome is to go from zero to actually being hireable as a junior developer. If your goal is just to build websites, you don’t necessarily need to dive as deep into everything; you don’t need to cover the whole 1000+ hours of content that we have, but it's there if you need it.

 

Do you track those outcomes?

Not quantitatively. I keep in touch with the people who are going through the project and who take leadership roles or participate in the SCRUMs or study groups but the full curriculum hasn’t actually been available for long enough for people to finish it yet.

 

Do students create their own projects to build their portfolio?

Actually, the whole bent of the curriculum is to be project-based so there’s a project every lesson or two. They’re designed to be projects that are legitimate and immediate, not just scaffolded toys but real things.

Then at the end of the major courses, we have capstone projects. So at the end of the Rails course, your capstone project is to build Facebook. At the end of the whole course, your capstone project is much more of a free thing that says you should be able to demonstrate these skills and if you do so, that’ll help you if you’re ultimately looking for a job. The portfolio is more important than the credential in web development, or at least the balance is significantly shifted. We focus more on the portfolio because we can’t really offer a credential and seeking one might not be the best use of student resources.

 

Can you tell us about the Coding School Alumni site? What’s the motivation behind that?

The bootcamps themselves have strong identities about who they are and what they’re teaching, but ultimately when it comes down to it, they’re all teaching a very similar set of people. The students are all highly-motivated, geeky people from a really diverse and interesting set of backgrounds who are focused on technical things.

So that was the idea of setting up this group- I should be able to know the 17 people who are in my bootcamp cohort plus the 200 people who are in other bootcamps alongside me. You couldn’t possibly ask for a better group of people. Also, we’re acknowledging that there are challenges that occur after you’ve left the bootcamps. We’re all still suffering from “imposter syndrome.” None of us went through CS programs; and there’s a set of common challenges that don’t stop after Week 12. As one voice we can help each other a lot in terms of resources and learning and even, if necessary, as a strong group of people who can affect change needed in the industry itself down the road.

 

Other than students who are contributing to the open source project, do you have full-time employees helping you with The Odin Project?

No. It’s a group of part-time volunteers.

 

Any plans to do something in person?

The in-person model has never really been as interesting to me as the online model. Online education has so much more room for improvement and so much more opportunity for scale. It’s too cool to give up!

 

Thanks so much to Erik for chatting with us about his experience at App Academy, The Odin Project, and more! 

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